Mon, Nov 25, 11:43 PM CST

Renderosity Forums / Photoshop



Welcome to the Photoshop Forum

Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon

Photoshop F.A.Q (Last Updated: 2024 Nov 21 7:35 am)

Our mission is to provide an open community and unique environment where anyone interested in learning more about Adobe Photoshop can share their experience and knowledge, post their work for review and critique by their peers, and learn new techniques while developing the skills that allow each individual to realize their own unique artistic vision. We do not limit this forum to any style of work, and we strongly encourage people of all levels and interests to participate.

Are you up to the challenge??
Sharpen your Photoshop skill with this monthly challenge...

 

Checkout the Renderosity MarketPlace - Your source for digital art content!

 



Subject: Faking Highlight/Shadow feature.


momodot ( ) posted Thu, 22 July 2010 at 2:04 PM · edited Mon, 25 November 2024 at 8:56 PM

I am using Photoshop 7 and/or PSP10, can I somehow fake that Photoshop CS4 thing of Highlight/Shadow using layer modes or something? I have not figured out how. I want that pseudo HDR look where there is extended detail in the shadow and highlight... sort of like the whole image was brought toward the middle tone without loosing pure blacks or whites. Thank you.



ejn ( ) posted Fri, 23 July 2010 at 2:14 AM

Have you tried using a curves layer


spedler ( ) posted Fri, 23 July 2010 at 5:42 AM

Can you provide an example of what you're looking for?

Steve


RHaseltine ( ) posted Fri, 23 July 2010 at 8:47 AM

According to Chris Cox, one of the Adobe Photoshop developers, when asked about making Shadows and Highlights an adjustment layer the problem is that the effect looks beyond the immediate pixel at the neighbours, so most normal adjustment layers and tonal filters won't do the same thing. That said, ejn is right - the closest you could get would be to use a curves filter/adjustment, perhaps filtered by loading the image's luminosity as a mask (ctrl(Win)/cmd(Mac)-click the RGB channel to make as election based on brightness).


momodot ( ) posted Fri, 23 July 2010 at 9:20 AM

file_456466.jpg

Above is an example of the Highlight/Shadow from the internet. There are no freebie filters you know of to replicate this? Or channel operations... I'll keep trying. Maybe a desaturated negative as overlay? I have been using levels rather than curves. I'll try curves and I'll try this ctrl-click, Thank you,



ejn ( ) posted Fri, 23 July 2010 at 10:54 AM

This may be a better option.

Create a new layer and set the mode to overlay.

Set the foreground colour to white. get the brush tool and select a soft edge brush and set the opacity to about 10. The opacity setting you  will need to play with to get the result you want.

Brush over the dark area and it will lighten but because you are in the Overlay mode the detail will still show through, your brining out the detail rather than painting over it.

To darken an area swap the foreground colour to black.

To make things more interesting you can use colors instead of black and white.

For instance in the image you have shown you could choose a yellowish colour to lighten to straw colour and add a bit of warmth. You could select a greenish colour and bring up the grass.What you can do with an image with this method is endless. It takes a bit of practice to get the opacity right but believe me once you get going it is great fun.

Check out the image at this link

 

http://www.renderosity.com/mod/gallery/index.php?image_id=1980874&user_id=411542&member&np

 

This was a crap shot because of the weather but look at what I did with shadows and highlights using the overlay and brush method.

If you need more help you can site mail me

 

Eddie


momodot ( ) posted Fri, 23 July 2010 at 11:49 AM

Thank you! That is exactly what I wanted... I was thinking wrong in wanting to do it with duplicate layers instead of hand painting as you describe. That looks perfect! Just what I was after!!!



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.