Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
This happens to me whenever I apply a gamma correction shader or anything that uses alt diffuse instead of the main diffuse.
WARK!
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(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Quote - This happens to me whenever I apply a gamma correction shader or anything that uses alt diffuse instead of the main diffuse.
The alt_dif, now that makes a lot of sense! I use Aery Soul Products 99% of the time, and their shaders are typically run through the alt_dif.
Like I said, I just chalk it up as a Poser Thingy :)
Preview memory is graphics card memory, not your main memory. If you're using OpenGL preview, the textures have to fit in the graphics card and may not.
I'm just guessing.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
some pz2s cause the 'white out' and some don't.
the new pz2s i made for my new girl do, but i went over to FRAD's G4 molly and threw on mu 08, no 'white out'.
my tex are 3000x3000 and those are 4000x4000.
being in SreeD didn't cause a whiteout so its openGL for sure..
but what makes it white out on some mats and not others?
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So I know it doesn't REALLY matter but it bugs me.. any way to stop this? sometimes it happens, sometimes it doesn't, can't figure out the trigger.
Using PP2010 and its happened since at least P7 that I can remember.