Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Quote - Do the materials and morphs applied in Poser or Daz get imported with the figure or are they ignored? Must you add materials manually once the figure is in Bryce?
Thanks for any info or suggestions.
LH
I only use Daz....but I find if I make sure each component is selected in Daz before I send to Bryce...it all goes in just fine...in other words...not only do I select the figure but each thing associated with the figure...hair, clothes...etc. also You can't pose in Bryce so everything must be done beforehand.
“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”
[Stuart Chase]
I use Poser. I save all my textures, complete with bump, transparency, and specularity settings, to my Bryce material library. I export as an .OBJ file into Bryce. Since transparency and bump settings don't transfer, all I have to do is select (for instance) the body of a figure and click on the material in Bryce.
Usually, I import into Bryce 4 first, that way each body part is separate. That way I can adjust patterns and textures on individual parts as needed, e.g. aligning fabric patterns or making a figure's feet and shins look wet, or only their hands dirty.
In my experiance, DAZ/Studio did the better job, although it can be a little tricky at first. I did work on a huge piece with lots of Poser characters imported to Bryce through D/S. Sadly, it was Bryce that couldn't handle it.
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All the Woes of a World by Jonathan Icknield aka The Bryster
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I use poser. I export an obj from P6 and then import it into Bryce. At the moment I am using B5, cos the drive with B6 on it died and I haven't bothered reinstalling, because I shall start using B7 soon.I find that I like to tweak my settings once the image is set up with lights etc, so prefer to do it this way. What looks good in one app may not work in the other imho.
This on was done this way, but took 4 layered renders to get all the figures in, cos Bryce was screaming at being overworked :lol:
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
Well I tried exporting from both Daz 3 and Poser 7 and they both imported into B6 just fine. Poser 7 seemed a tiny bit easier but not enough to swing the vote dramatically.
One thing I noticed is transparency maps on things like eyelashes didn't come over properly; that was the case with both programs. I was able to get that working with by using grayscale inverted versions of the eyelashes.
I tried the same thing for hair but was unable to achieve the 'wispiness' of the hair you see in D3/P7; in B6 they just looked like layered strips with the hair material added. Has anyone gotten figure hair to look as good as it does in Daz or Poser, or should I just quit while I'm ahead?
LH
Yup. I am quite proud of this set, trouble is I keep playing with it in bryce and forget I have promised to set it up on my site for others to play. I will get there eventually :lol:
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
Quote - Are you clicking "blend transparency" when you set up the hair and eyelashes?
I've got to remember to do that.... Now I'll have to go through all my Bryce works and check those with the Poser characters... No wonder! Thanks for the tip!
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OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
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In people's experiences, which app is better for importing posed figures into Bryce?
Do the materials and morphs applied in Poser or Daz get imported with the figure or are they ignored? Must you add materials manually once the figure is in Bryce?
Thanks for any info or suggestions.
LH