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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)



Subject: i'm having no luck with the dept of field, what settings can make the character


MistyLaraCarrara ( ) posted Fri, 01 October 2010 at 8:44 AM · edited Sun, 01 December 2024 at 11:23 PM

it takes luck to use the depth of field feature. 

no matter how many setting tries, i can't make the character be in focus, the whole scene is fuzzy or fuzzier.

if i leave the character in the default xyz and the backgrop is  z-5.00

what settings do you use to make the character in focus?

Thanks!



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geep ( ) posted Fri, 01 October 2010 at 9:02 AM · edited Fri, 01 October 2010 at 9:08 AM

Attached Link: CLICK HERE and See Pages 9-13

file_459867.gif

Hi Misty,

Maybe the "crew" can help. 😄(Click the link above the image for more info)

cheers,
dr geep
;=]

P.S. Mods ... Sorry 'bout the duplicate post ... I deleted the original by accident. ...:cursing:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



MistyLaraCarrara ( ) posted Fri, 01 October 2010 at 9:08 AM

Thanks.  I don't really understand it though.

depth of field is verry mysterious. 
i see the tick box in my render settings (P7), just begging to be understood.

where is Naysay Guy?  he's not in the crew



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geep ( ) posted Fri, 01 October 2010 at 9:10 AM

Quote - Thanks.  I don't really understand it though.

depth of field is verry mysterious. 
i see the tick box in my render settings (P7), just begging to be understood.

where is Naysay Guy?  he's not in the crew

NaySayGuy not in the crew???
Count your blessings my dear, count your blessings. :lol:

Did you view the other pages in the tut?

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



MistyLaraCarrara ( ) posted Fri, 01 October 2010 at 9:16 AM

yes, thanks,  waiting for it to sink into my brain. 

i just bought on a fresh pot of pumpkinspice coffee.

i see an old  python script for P5 depth of field, hopefully it has a kindly comments section.



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geep ( ) posted Fri, 01 October 2010 at 9:18 AM

The coffee should help. 😄

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Fri, 01 October 2010 at 9:32 AM · edited Fri, 01 October 2010 at 9:34 AM

file_459870.jpg

Try this ... render takes several minutes to do the "fuzzy" parts.

cheers,
dr geep
;=]

Note:  The focus "target" only appears when you click and drag on the "focus_Distance" dial.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



hborre ( ) posted Fri, 01 October 2010 at 10:14 AM
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Once you get your head wrapped around this concept, be aware, to get absolutely acceptable DoF in your render, you must bump your pixel sampling to 10 or greater.  This will significantly increase your render time, however.


thefixer ( ) posted Fri, 01 October 2010 at 11:35 AM

You could always use a z-depth image as well as your main image and do the DOF in photoshop, it's a lot easier and a lot quicker..

Injustice will be avenged.
Cofiwch Dryweryn.


jbtrimar ( ) posted Fri, 01 October 2010 at 12:19 PM

 Have you gone into the Display menu?  Choose Display from the top, then scroll down to Guides, then choose Focus Distance Guide.  This will put a large "X" in your current window with a sphere and torus in the middle.

Above your parameter dials is another dropdown menu.  Click on it and choose Cameras, then Main Camera.  When the dials show up for the camera, you will see a dial called "focus_Distance".  Depending on what you want to focus on, turn this dial to the point where the large guide (the "X") intersects whatever is your main focal point (what you want to focus on).

Once this is complete, go to your Render settings.  You should see the Auto settings.  For sake of argument, let us go with what I use.  Your mileage may vary ;-)  Move the slider to the Final setting.  Once that is done, click on Manual Settings.  This will take you out of the slider area.  You will see a BIG button called "Acquire from Auto".  Click it.  Now your settings have changed.  Move Raytrace bounces to 2 if you have no transparencies.  Near the bottom of the list is a setting called Pixel samples.  This is where the magic happens.  Set it anywhere between 15-20.  This will cause your render to take forever, but it will be worth it.  To the right, under Options, is a box called Depth of field.  Put a check in there.

Now all you have to do is click on Render Now.  Site mail me if you have still have issues with DOF.


ghonma ( ) posted Fri, 01 October 2010 at 1:27 PM

Seconding what thefixer said... render DoF is a total waste of time. It's hard to control, takes really long to render and still doesn't look anything like real lens bokeh. Do it in an image editor for much better results.


MagnusGreel ( ) posted Fri, 01 October 2010 at 1:34 PM

Quote - You could always use a z-depth image as well as your main image and do the DOF in photoshop, it's a lot easier and a lot quicker..

Tutorial?

Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.


thefixer ( ) posted Fri, 01 October 2010 at 2:40 PM

This is an example of DOF done in CS3 using a z-depth jpeg image with a png..

http://www.renderosity.com/mod/gallery/index.php?image_id=2114391

Injustice will be avenged.
Cofiwch Dryweryn.


Rance01 ( ) posted Fri, 01 October 2010 at 2:55 PM

Is the python script NOT in newer versions of Poser?  I know P6 came with a script for calculating the DoF.  Poser 7 has one as well.  Under the Render / IO button.  Pretty sure all you have to do is select the camera you're shooting from, and then an object, and run the script.

There was a long thread on this subject some time ago.  Stewer, I believe, wrote the python script.

Best Wishes,
Rªnce


Rance01 ( ) posted Fri, 01 October 2010 at 2:59 PM

PS: nice example, thefixer.

Using DoF DOES add to render times in Poser.  Might indeed be better to do the effect post-render using an image editor.

Still, fun playing with Poser's features.

-R


MagnusGreel ( ) posted Fri, 01 October 2010 at 3:00 PM

Quote - This is an example of DOF done in CS3 using a z-depth jpeg image with a png..

http://www.renderosity.com/mod/gallery/index.php?image_id=2114391

nice example. but how did you do it?

Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.


thefixer ( ) posted Fri, 01 October 2010 at 3:12 PM

You need to make 2 images, the colour png one and the z-depth one which is essentially  a grayscale image, similar to an alpha channel that is a graphical representation of depth. With a  z-map every pixel in a scene is assigned a 0-255 grayscale value based upon its distance from the camera. Usually the objects closest to the camera are white and the objects furthest from the camera are black with various shades of grey in between.

You then take both into CS3 or similar and add the z-depth image to the "channels" of your png image. You then go to lens blur and set the amount of DOF and from what point you want the focus to be.
There's a bit more to it than that, if there's no tutes about, I'd be happy to do a step by step if anyone is interested.
Any tute I might do would be using photoshop though because that's what I use.
All my DOF images are done in this way, I just posted a new one with the DOF exagerrated to show how much control you have over it using this method.
http://www.renderosity.com/mod/gallery/index.php?image_id=2116396&section_id=&genre_id=&np

Injustice will be avenged.
Cofiwch Dryweryn.


santicor ( ) posted Fri, 01 October 2010 at 6:18 PM · edited Fri, 01 October 2010 at 6:22 PM

file_459884.jpg

threw this together quickly  in order to  see how DOF  works  in Poser  ( 7)

this is a DOF  render straight out of  Poser.

There is something wrong.

Now I know why  people are saying Poser DOF is no  good.

(it is NOT  the weird  look of the edge of the table top  that is wrong - that's my fault with the pixel  samples) .

what's wrong is - look  at the tile grout.

something tells me  ....if you  had a camera lense with a shallow  DOF ,  the tile grout would not look  expanded like that  ...it would  actually almost disappear.

 




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hborre ( ) posted Fri, 01 October 2010 at 8:37 PM
Online Now!
MistyLaraCarrara ( ) posted Tue, 05 October 2010 at 9:44 AM

file_459974.jpg

the dof_P5 python script works like a dream.  in the comments section it says written by Stefan Werner, quote:  *"F-Stop defines what distance range will be in focus. Smaller numbers # create a stronger effect, larger numbers will keep more objects in focus."*

you select the object you want to be in focus, run the script. 
then copy the value to the 'focal distance field'

in this image, i set the f-stop to 3  and pixels to 5.

I'm not sure which version of poser came with the script.  I ported my runtime forward, it could've came with P6 or p7.



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Rance01 ( ) posted Tue, 05 October 2010 at 10:20 AM · edited Tue, 05 October 2010 at 10:22 AM

The first copy of the script came with Poser 5, written by Stefan Werner, aka Stewer.  The script has been carried forward through Poser 6 AND 7 (not sure about newer versions of the software).  It's actually NOT at all hard to use, second MistyLaraPrincess ' above.  Just remember when rendering to check the 'Depth of Field' in the Render Settings window.

Here's an ealier thread about the subject:

http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2014883

bushi created a nice image to use as a guide/setup tool - located on page 4 of the thread.  I think we were playing with Poser 6*, not sure, but it works the same way in Poser 7.

Best Wishes,
Rªnce

EDIT: It was Poser 5 the folks in the thread were playing with.  Those were the days ...


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