Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 17 8:34 am)
Notes: - Repeat this as many times as you need if you want to add other parts of the face - The material editor assigns the same name to the same materials when you import the same figure twice. You will have to play with material names in order to have multiple pieces of the same face. The easiest is to save the piece as a separate material as soon as you apply the transparency map. For my example, I had a 'skin' directory in my material files, with a copy of the original skin, and separate materials for each eye piece, for the mouth and for the forehead. - I noticed some artefacts in volumetric atmospheres. If you move the pieces too far apart, the 'transparent' part of the face may appear faintly like a ghost image. - If the objects overlap exactly, only one of them will be visible, no matter how your transparency maps are made. You will have to shift the objects a little in order to make them appear. I hope you have fun when trying this :)
Wow, this is very intriguing. Thank you for sharing this technique! And up 'til now, I only ever have used transparencies in Vue for plant materials and glasss, etc.... Would you mind if I put a link to this page in the tutorials sction here? This is a really awesome technique, with alot of possibilities. :)
Mike: I can make a version of this as a full html tutorial and put it on my site. That would make a more stable place to link to from the tutorial page.
heyas; but when you're working on it, dont move the heads apart, import them on top of each other, just separate them on different layers. (you can turn one invisible if you need to). that should work better than trying to place two separated ones exactly on each other. very cool, thanks for showing us this :)
Bloodsong: That's right. I separated themto make the tutorial more clear. It is better to leave them superimposed and separate them slightly at the end.
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