Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)
the jaws thing happens somewhat rarely - I will let you guys know what works out.
I think the collar thing ( the fact that the body part moves) is a problem with some bad pose files of mine BUT:
i still dont know why the zero figure comand would not remove the value from rCollar trans X.
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SHOOT.
Don't talk "
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Quote - i still dont know why the zero figure comand would not remove the value from rCollar trans X.
The Zero Figure button in the Joint Editor only zeros rotations, not translations. In normal circumstances the translation dials are hidden for all parts except BODY, hip, and IK goals when IK is on. When saving a pose from within the Poser interface, translation data is saved for all actors (except BODY), but normally all the translations saved to the pose will be zero. So I have no idea why your poses would affect the translations of the collars.
Below is the text of a pz2 that will reveal the translation dials for the selected actor. After applying the pose, you need to select a different actor so that the Palette refreshes and shows the translation dials. It may help you in resetting the translations, or in debugging the problem.
{
version
{
number 5
}
actor $CURRENT
{
channels
{
translateX xtran
{
hidden 0
}
translateY ytran
{
hidden 0
}
translateZ ztran
{
hidden 0
}
}
}
}
Thanks Les
S
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
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is it a known glitch in V4.2 for her right collar to trans X a litle bit and get stuck there ...when you zero the figure after having loaded poses?
easy to fix but annoying ...
add this to the jaws flying out .....
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115