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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)



Subject: Covering scalp in hair lab


nyanze ( ) posted Wed, 01 December 2010 at 1:12 AM · edited Sun, 03 November 2024 at 9:24 AM

Hello. I have not used Poser since the hair lab induction, and I have some books but I am still having trouble creating mid-face length hair styles. The scalp keeps showing through. I have tried multiple hair layers, increased hair density to 1,100, and verts to 100, used render in opaque in the materials lab, and pull over techniques to try to cover the scalp, but it is ubiquitous. What settings are recommended for good scalp coverage first? Second, is the skullcap an object I need to place down first, and if so, where do I find such?

Thanks!


NanetteTredoux ( ) posted Wed, 01 December 2010 at 10:30 AM

I sometimes take hair density to 20000. I think it depends on the poly count of the skullcap mesh. Take it up really high if your computer can handle it. Increasing the root width makes the hair look denser. Root width of 1.5 and tip width of .4 works nicely for me. Don't be afraid to use a scalp texture that tones with the hair.

Set the hair node to be opaque in shadow in the material room.

You don't have to use a skullcap - you can grow the hair directly on the head or any other part of the body.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


vilters ( ) posted Wed, 01 December 2010 at 10:49 AM

After growing the hair, make the scullcap invisible.
It will not render, and the hair will stand on the head.

Or, if you need it, you can texture the scullcap to your liking, using tranparancy on the edges if needed.

yes, you can grow hair directly on the head (or anywhere else) but will have to create a hairgroup first using the Group editor.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


nyanze ( ) posted Wed, 01 December 2010 at 1:13 PM

Thank you. Excellent tips; will try them tonight


ratscloset ( ) posted Wed, 01 December 2010 at 1:17 PM

Create a Skullcap and use that to grow your hair (if there is not already one for the figure)

Change the Material Settings for the Skullcap to match the hair...

ratscloset
aka John


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