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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: Modeling for Vue, new tutorials


volter ( ) posted Sun, 02 January 2011 at 11:04 AM · edited Tue, 12 November 2024 at 8:16 PM

I posted new tutorial set Modeling for Vue.
http://www.geekatplay.com/modelingforvue/
It's 15 tutorials about modeling in Hexagon Vue friendly models (werewolf house) and texture, setup scene in Vue, step by step, for those who want create models for Renderosity store.
here image of the model from tutorial.
http://www.geekatplay.com/modelingforvue/images/wh2.jpg


sirrick ( ) posted Sun, 02 January 2011 at 2:19 PM

thanks, much appreciated


alexcoppo ( ) posted Sun, 02 January 2011 at 2:59 PM

Still using Hexagon? :lol:

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


alexcoppo ( ) posted Sun, 02 January 2011 at 3:18 PM

B.t.w., the second link in the page is wrong; substituting "two" for "one" allows you to access the tutorial.

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


imagination304 ( ) posted Sun, 02 January 2011 at 7:47 PM

@volter: Just curious, why you use hexagon instead of mod or cinema 4d?

Is it more suitable for modelling props?


Paloth ( ) posted Sun, 02 January 2011 at 8:26 PM

My guess would be that a Hexagon tutorial might be useful for most casual Vue users who haven't taken the plunge into $1000+ modeling software, but that the concepts in the tutorials are mostly applicable to any modeler. 

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


ShawnDriscoll ( ) posted Mon, 03 January 2011 at 12:12 AM

Pretty neat tutorial, I think.  Hexagon does the job.  Any modeler could be used.  I'm not a big fan of shader domains though. 

www.youtube.com/user/ShawnDriscollCG


volter ( ) posted Mon, 03 January 2011 at 10:53 AM · edited Mon, 03 January 2011 at 10:55 AM

We using mostly Maya, Sketchup and Cinema 4d.

However Hexagon is very inexpensive ($2) or free from DAZ depend on promo, and most functionality will work in other modeling software very simular. You can create models by using many different technics, this is just one of them. I am not trying to say do this way only. I am trying to inspire others to share there knowlege and there creativity.

I am finishing other tutorials : Sketchup and Vue (using new plugin from e-on), Maya and Vue integration.


Lizn ( ) posted Mon, 03 January 2011 at 2:49 PM

Volter, I am glad you use Hexagon for these modeling tutorials!

Tutorials like these got me started to model my objects or alter existing models. Hex is cheap and not too complicated. If otherwise I would never have taken the dive.
So thank you for making that choice.


gillbrooks ( ) posted Tue, 04 January 2011 at 5:44 AM

Many of us don't have the cash to splash on more expensive modelling programmes - they are out of reach to many.   I use Hexagon and I'm happy with it so I too am grateful for those tutorials 😄

Gill

       


3DNeo ( ) posted Wed, 05 January 2011 at 7:36 AM

Quote - Many of us don't have the cash to splash on more expensive modelling programmes - they are out of reach to many.   I use Hexagon and I'm happy with it so I too am grateful for those tutorials 😄

For some that may be, but I currently have a work flow of Poser Pro 2010, Photoshop CS5 Extended, Vue 9 Infinite, ZBrush 4 and just recently Maya. Most people I have ever worked with use either ZBrush, which is quite reasonable, or a program like Modo, Max or Maya in combo with the oher tools.

Free tutorials are always nice, but for many it is no use because we use more capable programs.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


gillbrooks ( ) posted Wed, 05 January 2011 at 11:24 AM

Quote - For some that may be, but I currently have a work flow of Poser Pro 2010, Photoshop CS5 Extended, Vue 9 Infinite, ZBrush 4 and just recently Maya. Most people I have ever worked with use either ZBrush, which is quite reasonable, or a program like Modo, Max or Maya in combo with the oher tools.

Free tutorials are always nice, but for many it is no use because we use more capable programs.

 

So  you're saying that those of us who can't afford such programmes don't deserve free tutorials?

Gill

       


volter ( ) posted Wed, 05 January 2011 at 11:42 AM

Let me intersept, programm specific tutorials help a lot when you learn about specific application. Conceptional tutorials help in over all, however it's may take additional effort to apply them to specific technics in specific application.

It's why I reocrding tutorial for different subjects and different applications. We all like different things. At Geekatplay we have : Vue, Photoshop,Hexagon,Cinema4D,Poser, Daz Studio, Modo , 3D Coat, Filter Forge, Maya, and other tutorials. Soon to be released : Groboto, ZBrush/Vue, Sketchup/Vue and more.

I would like for more people share there knowlege in application they like, this is expand my knowlege and help find better tools to work with. Goal is not to use specific tool, goal it's express your idea in most correct way you saw it.


ShawnDriscoll ( ) posted Wed, 05 January 2011 at 6:11 PM · edited Wed, 05 January 2011 at 6:11 PM

Quote - Goal is not to use specific tool, goal it's express your idea in most correct way you saw it.

Exactly.  And those that have "more capable programs" should easily be able to follow along with your idea.

www.youtube.com/user/ShawnDriscollCG


ddaydreams ( ) posted Thu, 06 January 2011 at 1:13 AM · edited Thu, 06 January 2011 at 1:22 AM

Quote - Soon to be released : Groboto, ZBrush/Vue, Sketchup/Vue and more.  

 

Glad to hear that about zbrush, there's not much online about zbrush to vue workflow.

Such as exporting zbrush meshes with diffuse plus normal or displacement maps made in zbrush and importing the mesh into vue and useing those maps on the mesh in Vue.

I also have Groboto.

Frank Hawkins/Owner/DigitalDaydreams

Frank_Hawkins_Design

Frank Lee Hawkins Eastern Sierra Gallery Store

 

My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store

 


3DNeo ( ) posted Thu, 06 January 2011 at 2:39 AM

Quote - > Quote - For some that may be, but I currently have a work flow of Poser Pro 2010, Photoshop CS5 Extended, Vue 9 Infinite, ZBrush 4 and just recently Maya. Most people I have ever worked with use either ZBrush, which is quite reasonable, or a program like Modo, Max or Maya in combo with the oher tools.

Free tutorials are always nice, but for many it is no use because we use more capable programs.

 

 

So  you're saying that those of us who can't afford such programmes don't deserve free tutorials?

 

I never said that in my statement, that is something you have inferred. You should read the exact words as written, otherwise you can make anything be out of context. In fact, I said "Free tutorials are always nice, but for many it is no use because we use more capable programs." which is quite clear.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


3DNeo ( ) posted Thu, 06 January 2011 at 2:47 AM

volter:

Looking forward to your ZBrush/Vue tutorials as well. However, I have been able to create full figures and props in ZB 4 to export out into Vue with no trouble. The texturing can be tricky but there are some great official workshops now for ZB they have and it has  helped me a LOT too. I look forward to seeing your methods and how you do things because there is always something to learn.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


volter ( ) posted Thu, 06 January 2011 at 12:12 PM

Here is begining Sketchup to Vue tutorials
http://www.geekatplay.com/vuesketchup/

Also what you using for texturing? And what technics you preffered? UV, native Vue materials?


ShawnDriscoll ( ) posted Thu, 06 January 2011 at 2:04 PM

I prefer UV mapping and procedural texture baking techniques.

www.youtube.com/user/ShawnDriscollCG


ddaydreams ( ) posted Thu, 06 January 2011 at 5:27 PM

Quote - Here is begining Sketchup to Vue tutorials
http://www.geekatplay.com/vuesketchup/

 

On those three tuts I'm gettting a "STREAM NOT FOUND" error

Frank Hawkins/Owner/DigitalDaydreams

Frank_Hawkins_Design

Frank Lee Hawkins Eastern Sierra Gallery Store

 

My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store

 


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