Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
CR2, HR2 and PP2 files have to contain references to a geometry file (.OBJ) and texture files ( though not all props need the geometry reference). The poser application is directed to these files by those references.
Poser should be able to find .OBJ and texture files in any of the runtimes it is aware of if it exists. Other applications such as Wardrobe Wizard can only locate them if they're in the same runtime as the CR2 or whatever.
If you have an up to date version of Morphing Clothes you can tell it which runtimes to be aware of, by either configuring manually or getting it to read your Poser prefs.
EDIT:
@ bob: I know exactly how you feel
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Reads posts wonders why on earth I posted it, bangs head on desk, and thinks clearly too hard. go with it.
Thinks to oneself. Strange names that resemble nothing to do with the product unless your brain can remember them. Even the zip file could have a different name.
Bangs head on desk again, trying to find a solution.
Got it what about a supplier code of sum sort that references the product based on code not strange supplier name, ahh don't know so many difficulties to solve with this.
Sorry for such a dumb idea. Rowlando
Seek what you can never loose
The usual folders is for example runtime/geometries/vendor/product/ and then the files for that product. It does mean that you have to keep track of what vendor made what items.
There was a Poser product database that would let you keep track of all your stuff, P3do makes browsing the folders easier.
I reorganised my runtimes so that things are in easier to identify folders, like props/buildings or props/glasses. It makes finding things easier but keeping track of what went together harder.
People have been trying for years to come up with a better system of keeping track of stuff.
Quote - Reads posts wonders why on earth I posted it, bangs head on desk, and thinks clearly too hard. go with it.
Thinks to oneself. Strange names that resemble nothing to do with the product unless your brain can remember them. Even the zip file could have a different name.
Bangs head on desk again, trying to find a solution.
Got it what about a supplier code of sum sort that references the product based on code not strange supplier name, ahh don't know so many difficulties to solve with this.
Sorry for such a dumb idea. Rowlando
:lol:
Now that you've had a good rest and cleared out some cobwebs from the headbanging...
First, if you don't know enough about Poser file structure and paths to correct them after moving items from the original locations you shouldn't. This is what causes the programs mentioned to be unable to "find" the content...not the content providers problem if you wrecked the path structure.
Second, get all the content providers to follow exactly the same standardized procedure...about as much chance of success as herding cats. You can't even get some of the attention whores to stop putting the F'ing !!! symbols in folder names.
Third, codes...right...Rendo and DAZ products already have those...guess you've missed the problem or 3 dozens with that system so far.
Fourth, it's your runtime organize it, you've been given several valid sugggestions.
Best way I've found to retain a little sanity when dealing with all the different ways content is provided is to have a temp installation folder. Every item gets installed to it then moved to it's official runtime after verification and tagging.
Use the tags to build a cross referenceable database of: maker, where item was acquired, type of item, character it is for, alternate characters supported by the item, runtime location of the item, EULA for the item, etc.
This increases your chances of finding a given item by being able to narrow your search criteria progressively.
Example:
I need an old pistol for this render...think I downloaded one a long while back...don't remember if I can use it commercially or not.
Let's see...Weapons...firearms...pistols...Ah! There it is; 19th century duelling pistol set, by Bob1965, DL'd from Renderosity, can be used in commercial work, note: Poser materials will need adjusting for best results...
That was easy and relatively stress free. Now I can get on with my amazing render of naked pirate Vicky on a chest of treasure swigging a bottle of rum and holding a smoking pistol with her foot on a dead shipmates back.
Thanks bob1965
Great answer, its my problem I agree.
I heed your valid input, I have a sort of system but yours sounds much better.
Yep those !! !! things cause issues, I use them to may advantage so the things I want shown are at the top.
I found P3DO solving my problems now.
I wounder what icprncss2 says would solve problems if all obj were in the cr2 folder ??
Or perhaps this just fills it up tooooooooooo much
Thanks all, hearding cats is a fantastic illustration of trying to get agreement.
Seek what you can never loose
when a prop file dosnt have external geometry its usualy embedded in the prop file(poser does that)
better if its extracted an put in the proper place for peeps to find an make morphs/uv maps etc
another thing that can stop you finding an obj is they can be obz (poser compressed files)
they can be opened by poser scripts or winrar (not sure about other zip progs)
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The obj file is not able to be found due to my not saving the obj under to suppliers name, how can I fix this?
The reason I say this is, I often find that when trying to change a character item say using wardrobe wizard or morphing cloths the programs can't find the obj.
I have often saved the character obj under its charcter name not the suppliers name such as 3D-age this causes a problem.
free items cause even more problems since I can't remeber who they are and often have there items saved by their name not supplier.
any suggestions to solve this please, or maybe the characters should be written to find the obj by character name only not supplier??
Thanks Rowlando
Seek what you can never loose