Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
The nicest one I've seen is from Lab108. It's sort of hiding under a Japanese name:
http://lab108.x0.com/lab108/mamachari_v12.zip
It's not fully posable (ie you can't animate it for a ride), but it's extremely accurate and pretty.
My python page
My ShareCG freebies
Yup, the Mamachari can be made posable quite easily. I rigged a CR2 that works well, but didn't want to post it here because it required a slight change in the OBJ file.
Here's what it looks like in action:
http://ockhamsbungalow.com/blog22/Ride-bike.swf
My python page
My ShareCG freebies
Hmmm...
It could be a fun project to make a modern bike.
I may just give it a go.
Coppula eam se non posit acceptera jocularum.
Well almost a month later, and I've been asked to make an old, 60's style, Schwinn StingRay bicycle. I'm not sure if anyone else would be interested, but here's what I have so far. I should have it finished in a few days, with UV mapping and making a new and worn texture set. Forgive most the colors, as of now, only the tires and chain are UV mapped and textured.
Poser 10
Octane Render
Wings 3D
I have to spend some time optimizing it, as the chain has more polys than the rest of the bike combined lol
I'm hoping to get it down from almost 55k to maybe in the 20's or lower.
How many colors should I include? I know the powder blue, red, pink, black/grey, but are there any others you guys would like included so you don't hafta mess around too much in the Material room?
And hborre, I believe you were my 1st comment ever on here on my Iron-Man pic (my 1st Gallery upload,) so you're one of the people here that have seen me go from pretty much nothing to where I am now. Man, how a year can fly by... lol
Poser 10
Octane Render
Wings 3D
Bionic Rooster -
That baby is screaming for a banana seat with a sissy bar!
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
Baseball cards clipped to the wheel supports, impacting the spokes during flight?
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
Quote - Ya know what, I was actually thinking about adding a baseball card with the wooden clothes-pin holding it in the spokes... I soooooo did that as a kid, and that was in the 80's!
OK ... but did you have a racoon tail hanging from the top of the sissy bar? You have to use a rubber band to make sure it doesn't slide down and hit the back wheel.
Yeeha! It's wheelie time!
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
Well I think I'm all done with the modeling and some texturing. The sissybar morph didn't work too well for me, so I will just include 2 versions.
So here's how it looks. Should I do a sub-d on the wheels to make them look more round? Just wondering what you guys think.
Poser 10
Octane Render
Wings 3D
I hope the seat slides down 'cause ... really ... everyone made these into low riders. Ass right over the rear tire - pull back on the handlebars as you hit the pedals, your back settled into the sissy bar and the front wheel was up off the pavement in an instant. Usually could ride half a block without the front wheel touching the ground.
Skid stops worked much better with the center of gravity low, too.
Bringing back lots of memories, BR.
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
Well, it's nearing completion. Sissy bar morph and seat height morph are working now, so that's a relief. Been working on making textures and making it look nice n pretty for most the day today, and then I am making the "worn" textures as well. It will most likely have 5 or 6 color options, with new and old for each. I am also going to make the baseball card in spokes smart-prop, and reflectors in the spokes and up front, in case people would like those also. Anyways, here's the "hot-rod" look that was mentioned :o)
Poser 10
Octane Render
Wings 3D
Superb!
I haven't even gotten off the ground with my attempt at a bike. Apart from a few pencil sketches, that is.
Coppula eam se non posit acceptera jocularum.
Ok, I'm trying to make a rusted look and here's what I have so far. It's just rust spots with a mask and I used the Blender node to work it in to the original textures. I'm still unsure about it, and might only do 'new' textures if I can't get this to look better. I will keep trying tho, but I don't wanna waste too much time on it.
Poser 10
Octane Render
Wings 3D
Ok, it's 4:46 am, and I've been at this since I woke up, literally! I wanted to get the textures done so i can package it up and have it ready for you guys ASAFP. Well... Thanks to a certain super genious (coughbagginsbillcough), pointing me to a thread with some handy shader tricks, I was able to modify them to this model with minimal effort. So, I am happy to show you the "probably" finished old texture. I may make a few adjustments here and there, but I like how it turned out :o)
Poser 10
Octane Render
Wings 3D
Un-frickin'-believable.
Nice work ... very nice work indeed!
Get some sleep, BR.
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
I am now thinking of doing 3 levels of aging. New, old, and frickin' really old. Somebody give me a color sample scheme for colors you'd like included pre-made. Here's an example I threw together (if you can't tell by the ground and BG, which are there for reflection purposes only,) that shows the full out rusted look, like what would happen if say, it was left in a field and forgotten about for many years...
Poser 10
Octane Render
Wings 3D
Yes it will. After evaluation, I think it'll come out to be 13 or 14 different colors, with new, old, and really old versions of each. I should be able to have them all completed in a week or less, depending on how much Call of Duty:Black Ops I play lol
On a side note, so far it's a parented together prop, and I don't have the skills yet to rig something like this. Is there anyone out there that could rig this? In my attempts, whenever you rotate one thing, something that you don't want to move, moves! So if there's anyone that could rig it I'd gladly give them the set.
Poser 10
Octane Render
Wings 3D
This is a great use of procedural texture - it's a much lighter load on Poser than loading 500 MB of various image and masks.
The "old" bike seat is too shiny.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Yeah I noticed that as well on the close up and have taken it down, and also removed the Reflection node I didn't notice was in there at first. I also took the reflection down on the aged chrome, after all, it don't keep that "polished" look forever.
I'm sure you recognize the leather :o) I am definately open for more suggestions to modify your shader to fade it and possibly add those tiny cracks that appear after weathering.
I'm learning more about procedurals during this project, and what a doozy it is, there's a million nodes to sort thru and figure out what affects what with what effect. Took me a sec to figure out there was 5 nodes to adjust to modify the amount of rust. But it is a learning experiance after all, and it'll only help me in the long run.
Poser 10
Octane Render
Wings 3D
Ok, I've been tinkering with the nodes trying to get the right looks for each, and I am getting close (I think). I put the 3 side-by-side for easier comparison. Don't ask me why I didn't think of it b4... lol
A big thanks goes out to noxiart for rigging it for me, as it makes applying the MATs easier, 1 object to change instead of selecting each part then applying MAT.
Anyways, here's an update. I'm trying to get the shaders right for each on this color, then making all the other color options is just a matter of changing the color in 1 node for each.
Poser 10
Octane Render
Wings 3D
BR asked me for rubber but I haven't had time to find mine and post it. If I recall, though it's really simple. Use something between dark gray and black on the diffuse, with diffuse value really low. Use a Blinn set up broadly for the specular. That would be eccentricity is somewhere between .1 and .4, and reflectivity is low, like .1. Combine these as per usual in a GC shader.
If you don't use a GC shader, you can get it to look right, BUT ONLY WITH ONE LIGHTING REGIME. Getting specularity to look right with many different light setups requires that you must do the linear workflow.
Also, BR, the painted part looks wrong. I think you want to use my car paint material on that.
http://sites.google.com/site/bagginsbill/free-stuff/car-paint
However, the car paint doesn't come in rusty versions. However, perhaps you've learned enough how to put nodes into its parameter nodes to modulate color and shine.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Note: How to make a "peeling" procedural is in my plans to write someday. I have prepared a number of peeling paint examples for publication (in my book, whenever THAT is), but the same principle applies to leather. When done correctly, the edges of the peel actually stick up, or at least appear to.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Thank you all for the input. I am trying to go "all out" on this and not half-ass anything, so I will continue to mess around and see what I can do to improve on everything mentioned. I had already thought about the tire colors, but thus far, have only made them slightly bald and really bald.
As for the car material shader, I will see what I can do about working that in and making it look nice n pretty :o)
Thanks again for all the support.
Poser 10
Octane Render
Wings 3D
Ok, I've been working on this since I last posted, working in GC shaders on everything that didn't already have a pre-built BB shader. So, here is what I've got using his car material shader (any setting tips would be appreciated, I've never used it before), and a GC on everything else, modified to whatever part it's on.
And do I have to do this to the rust shaders as well? Cuz that would make one monster of a shader to assemble, especially for a noob like myself.
Poser 10
Octane Render
Wings 3D
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Does anyone know where I can buy a nice bicycle object ?
Thank you