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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: Need magnet ball obj - please help idiot.


shuy ( ) posted Tue, 22 February 2011 at 5:17 PM · edited Mon, 23 December 2024 at 6:15 AM

I think I'm an idiot. By accident I deleted ball.obz from geometries (cut-paste instead copy-paste).

I can create ball in wings or rename ballx.obj, but I want make my magnets the same as before "accident". Can you help me and upload ball obj file? I do not want reinstall Poser.

Thanks in advance.


Acadia ( ) posted Tue, 22 February 2011 at 5:23 PM

Quote - I think I'm an idiot. By accident I deleted ball.obz from geometries (cut-paste instead copy-paste).

I can create ball in wings or rename ballx.obj, but I want make my magnets the same as before "accident". Can you help me and upload ball obj file? I do not want reinstall Poser.

Thanks in advance.

 

Unfortunately you will have to reinstall Poser in order to get that file back. 

I know it seems easier for someone to just upload it for you to download, but that is considered a copyright violation, and it's against the law to distribute the files.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



shuy ( ) posted Tue, 22 February 2011 at 5:35 PM

Ok - sorry that I asked.


kawecki ( ) posted Tue, 22 February 2011 at 8:47 PM

Download DazStudio,  in the folder contentruntimegeometriesprops,  you will find ball.obj, copy it into Poser's runtimegeometriesprops folder

Or create any sphere mesh with 0.05 radius, save it as wavefront obj with the name ball.obj

Don't worry about ball.obz, ball.obj will work with no problem. If you want exactly ball.obz compress ball.obj with gzip and save it as ball.obz

Poser's ball is a sphere with 266 vertices and 288 faces

 

Stupidity also evolves!


markschum ( ) posted Tue, 22 February 2011 at 9:58 PM

If you are running windows did it get moved to the recycle bin ? if it has you can recover it from there.


Acadia ( ) posted Wed, 23 February 2011 at 5:20 PM

Quote - Ok - sorry that I asked.

 

Not a problem.  It's not something one would know unless informed.

When I first got the internet I didn't know anything about copyright. I've learned some, and I'm still learning.  It's a very complex thing, with lots of shades of grey in between.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



grichter ( ) posted Wed, 23 February 2011 at 5:58 PM

Gee and all this time I thought "Copyright" meant they were giving you the "Rights" to "Copy" it! :blink:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Cage ( ) posted Fri, 25 February 2011 at 12:40 PM

Quote - I know it seems easier for someone to just upload it for you to download, but that is considered a copyright violation, and it's against the law to distribute the files.

It's just weird to think of a primitive geometry as being copyrighted.  :blink:  And it's not even a particularly good primitive.  The UV-mapping is terrible!  :lol:

I know I, and I'm pretty sure many others, have ended up embedding the ball.obj in .cr2 or .pz3 files which were shared, over the years, often embedded as geomCustom.  I guess we need to be careful about that.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


shuy ( ) posted Sat, 26 February 2011 at 8:21 AM

Quote - > Quote - I know it seems easier for someone to just upload it for you to download, but that is considered a copyright violation, and it's against the law to distribute the files.

It's just weird to think of a primitive geometry as being copyrighted.  :blink:  And it's not even a particularly good primitive.  The UV-mapping is terrible!  :lol:

I know I, and I'm pretty sure many others, have ended up embedding the ball.obj in .cr2 or .pz3 files which were shared, over the years, often embedded as geomCustom.  I guess we need to be careful about that.

Ball.obj is part of Poser and it is copyrighted. It is very simple mesh with terrible UV (what is not important, becasue it is never visible in rendering). I'm sure that Smithmicro does not mind to share it, but it is still illegal. I should know about it, because my wife is a patent attorney :) Sometimes we can do not care about copyright just like here - very simple primitive, easy to create with any modeling software - but it cannot be done in public thread.

SM does not losse anything if you share simple object, but renderosity lose reputation if it is used to sharig copyrighted materials. Sorry that I did it and thaks for help.

BTW - ballx.obj has the same size and position :)


kawecki ( ) posted Sat, 26 February 2011 at 9:42 PM

Copyrights have limits and not everything can be copyrighted, ball.obj is a simple geometric shape and so, it cannot be copyrighted, the same as cubes, cylinders, cones, platonic solids, ellipsoids, hyperellipsoids, paraboloids, implicit or explicit surfaces defined by common equations found in any text book and so on.

A coomercial package in general is composed by proprietary componets that are subjected to copyrights, public domain componets that by its definition are out of copyrights and components that cannot be copyrighted. Copyrights can only be applied to the proprietary componets and so, ball.obj is out of copyrights.

Still can be argued that ball.obz can be copyrighted, but ball.obz is ball.obj compressed with gzip that is a public domain format, so even the compression used cannot be subjected to copyrights.

Stupidity also evolves!


tsquare ( ) posted Sun, 27 February 2011 at 2:57 AM

Well, the fellow that first made a ball could possibly claim copyright.. but he is a little dead now, and I believe the time frame may have let the copyright run out.

 

(this is all tongue in cheek... sorry, couldn't resist)


SteveJax ( ) posted Sun, 27 February 2011 at 3:17 AM

You know, if it were "Illegal" to share program primatives, every modelor out there would likely be a criminal because many a mesh has been built up from primitives of one sort or another.


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