Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Allowing reposing in Vue will slow your system down considerably, it's easier to repose in Poser and Vue sense that you have made a change and asks if you want to re-import, just say Yes and it brings it in at the same location.
As to poke thyrough and pose changes, I've not seen that in 8 or 9. Try running the uncompress script inside poser, it may be that your imports are compressed and Vue doesn't like compressed files.
Injustice will be avenged.
Cofiwch Dryweryn.
You might consider using the Poser Collada export, and reduce the texture maps size in that proces. That's what I've been doing lately, works like a dream, much less resource drop etc. You'll have to tweak the textures a little to make them look good in Vue (bump, specular) but that's needed in most cases anyway.
If you want to repose your characters inside Vue, maybe consider setting up the lot in Daz Studio instead. Then you can import the Collada as a rigged, posable mesh into Vue without the Poser dynamics hosting problems.
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90% of the time, the clothing I'm importing doesn't seem to stay the way it is in Poser. There's always pokethrough, the pose on the clothing will change and half the time there's no way to fix it. I'm on Vue 8 importing from Poser 8 on WinXP atm.
My import settings right now are just "Group Figures as single mesh" since XP only sees 3.5 gig and it'll end up crashing with anything else.
I have the latest update for Vue8, and I don't have Vue7 installed anymore to see if that was a problem back then, though I don't remember it being that way in Vue7.