Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
If you check in the materials window, there are actually 3 eyebrows listed (one being the "upper eyebrows"), but one of them (the last one I think) doesn't actually do anything. If you want the eyebrows that are shown on the texture map to be seen you have to do one of two things... either set the transparency of the "upper eyebrows" to 100% with no transmap set (so that it will disappear completely once rendered) or morph the eyebrows away. If you have Victoria2 there is a "browsgone" (I think that's what its called) morphed that pulls the upper eyebrows into the head so you can't see them. Otherwise they block the view of the texture map underneath... I hope that made sense and was helpful.
Attached Link: http://members.aol.com/_ht_a/iishadowcatii/website/index.htm
eyebrows #1 = skin below eybrows, use the same txture map as the face. upper eyebrows = the hairs of the eyebrow, use transmap eyebrows #2 = nothing, doesn't matter for a pictorial tutorial follow link.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I see some lovely rendered images from talented people where the texture mapped eyebrows look like real hair. I have vic2 maps, and indeed, on the map it looks like a hairy eyebrow. But when I apply the texture and transparency, no hairy brows! Help! and why does victoria have TWO sets of eyebrows (lower and upper)?