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Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)



Subject: Problem With a Poser Import


Taylor-Made ( ) posted Sat, 16 July 2011 at 10:13 AM · edited Wed, 04 December 2024 at 4:52 PM

I recently purchased the Steampunk Castle and Steampunk Steamplant bundle and have to say they are terrific.

I am having a problem with the castle, however.  It works great in Poser (Poser 7) and I get wonderful looking renders out of it.  Yesterday I loaded it into Vue 8, as I'm using it as a backdrop in an animated short I'm working on.  As usual, I had to mess with the texture maps and settings to get everything scaled correctly, and everything looked fine except for the bronze turrets at the corners of the outerwalls.  They have these weird slots on the surface, almost like distorted windows and are very distracting. 

 I removed the textures so I could see the turrets in both Poser and Vue as smooth shaded objects.  In Poser I can see a slight shadow that is covered once the textures are applied, but in Vue these same areas are badly distorted, almost as if the mesh has been warped or changed.  Any Idea what might be causing this?  

 I hope I can get this worked out as I need Vue animations to make this film work and this is a great looking set-piece.

Richard Taylor


Paloth ( ) posted Sat, 23 July 2011 at 12:10 AM

When meshes that contain primarily quads are imported into Vue, the quads are triangulated. Usually, this results in better performance.

Screenshots in this forum might help in determining what is causing the problem.

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ShawnDriscoll ( ) posted Sat, 23 July 2011 at 12:32 AM · edited Sat, 23 July 2011 at 12:34 AM

Several builds of Vue 8 (as in 6 months worth) had broken Poser importing.  But, yes, post images so we can see exactly what the problem is so we can point you to the right fix.

This Vue forum is dying (which ones aren't, he he), so finding help for the software is getting more tricky.

www.youtube.com/user/ShawnDriscollCG


Taylor-Made ( ) posted Mon, 25 July 2011 at 12:22 PM

Sorry, I've been off on a video shoot and just got back in town and found these messages waiting for me.

It turns out that the was a problem in the mesh of the towers.  The  vendor sent me a new tower and I replaced the old towers with this new version and everything works perfectly.  I guess Poser could work around the problem, but Vue didn't like the old tower construction.

I still had to go through a mountain of resizing textures and adjusting settings, but the towers are fixed and were not a Vue problem at all.


estherau ( ) posted Tue, 30 August 2011 at 1:52 AM

the other thing you could do (depending on the pic you want) is in poser pro 2012 when it comes out soon, you will be able to render an HDRI which you could then import into vue as a background.

Love esther

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aRtBee ( ) posted Thu, 01 September 2011 at 4:42 AM

hi all,

I just wonder, I never have had any issues when importing from any Poser into any Vue version. But there are some magical bullets, to say the least:

  1. for each combi of Poser/Vue versions one has to find out which is the best importing engine, from the three SDK's Vue offers us too choose from.

  2. all objects, textures and so on must reside in a runtime folder which is registred / added into the Poser library manager. If not, Vue etc starts asking for object- and texture locations, and eventually make you build your Vue materials anew.

Perhaps this helps against the "As usual, I had to mess with the texture maps..."

happy Posing (and Vue-ing)

- - - - - 

Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though


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