Tue, Nov 12, 5:56 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 8:37 pm)



Subject: saving Full body Morphs in Poser2010 (sculpted in Zbrush)


Stormi ( ) posted Mon, 15 August 2011 at 9:06 PM · edited Fri, 01 November 2024 at 10:25 AM

Zbrush-Poser - saving Full body Morphs in Poser2010 (sculpted in Zbrush)

I would be so thrilled if someone could tell me how to do this.  I think I'm missing a step

1 sculpted in Zbrush

2 Exported the obj

3 Loaded in Poser 2010

(I hit save as full body morph.. now what?

(I exported the orginal OBJ into Zbrush from the Geom directory...)

Thank you!

"The best and most beautiful thing in life cannot be seen, not touched, but are felt in the heart."
                                                                                                         

  • Helen Keller


Eric Walters ( ) posted Mon, 15 August 2011 at 9:59 PM

Hi Stormi

 

 I saw a Youtube (pretty sure) tutorial on that subject- I would do a search on FBM Morphs in ZBRUSH. I checked my "history" and could not find it.



PhilC ( ) posted Tue, 16 August 2011 at 3:25 AM
  1. import the figure's OBJ file into ZBrush.
  2. sculpt
  3. export OBJ out of ZBrush.
  4. load figure in Poser.
  5. Poser 2010 menu Figure > Load Full Body Morph
  6. Select Body
  7. Find new morph dial, set it to 1.000
  8. Save figure to the library.

Thats it :)


Stormi ( ) posted Tue, 16 August 2011 at 7:36 AM

Thank you!!  PhilC it's so good to see you  nice to see a familar face from the olden days.. LOL ...   Been a really long time..  Hugs!

 

"The best and most beautiful thing in life cannot be seen, not touched, but are felt in the heart."
                                                                                                         

  • Helen Keller


akura_ ( ) posted Tue, 16 August 2011 at 3:00 PM

Stormi hun, try you-tub also , they got tutorials there also =) an hey Philc


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.