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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Game Changer ? OpenCloth


infinity10 ( ) posted Wed, 24 August 2011 at 9:36 AM · edited Fri, 10 January 2025 at 12:52 AM

http://www.opengl.org/news/permalink/opencloth-a-collection-of-source-codes-implementing-cloth-simulation-algori What does this mean for the future of dynamic cloth simulations ?

Eternal Hobbyist

 


ShaaraMuse3D ( ) posted Wed, 24 August 2011 at 9:40 AM

Could be really interesting!


dlfurman ( ) posted Wed, 24 August 2011 at 10:19 AM

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


Cage ( ) posted Thu, 25 August 2011 at 3:07 AM

The future of such dynamics within Poser?  AFAIK, the Cloth Room is a plugin and the features won't really change unless those producing the clothlib.dll expand their functionality somehow.  Maybe I'm wrong, and the Poser team can actually tweak the features substantially, but I've never read anything to that effect.  Either way, the company creating the clothlib or the Poser team would have to build upon the ideas provided at the link.

We could program cloth using Python, but that's reinventing the wheel and in spite of potentially opening up more a customizable feature set, Python processing seems to be inevitably slow for such purposes.  Perhaps there is a good algorithm at the linked site which could generate better results and decent speed in Python, but it seems like PPY will always be unweildy for such an application.  (Which is a pity, because one could, apparently, develop a soft body dynamics engine based on the same basic ideas used in a cloth engine.)

Perhaps the most hopeful possibility would be that this resource could make it easier for someone to create some sort of standalone, compiled plugin for Poser, to handle dynamics.  I imagine such a thing producing a data file for use in Poser, which could list the vertex positions.  The vertices could then be placed with morphs.  I wish I had the capabilities to create this sort of thing, because I really like the idea.  :laugh:

Or I guess someone could purchase the Poser SDK, if that's still an option, then develop a compiled plugin to be used within Poser.  Assuming that's what one would be able to accomplish, once armed with the SDK.  :unsure:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


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