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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Vicky eyes - applying textures?


Gr0sp0rina ( ) posted Wed, 22 August 2001 at 11:39 AM ยท edited Wed, 12 February 2025 at 3:56 AM

Ok, I'm probably the lamest of the lame for not knowing this, but I've bought a few vicky based characters in the past with completely messed up eyes (ex: black eyeball with red iris). For the life of me I can't devise a way to get a Victoria eye texture to actually show up in a render, I always have to resort to setting eyeball and iris colours manually and rendering textureless eyes with half the eye parts set to 100% transparency. Does someone know a good tutorial site, or the solution to my eyeball-texturing problems? Thanks.


shadowcat ( ) posted Wed, 22 August 2001 at 1:37 PM

file_203876.jpg

First I will say make sure the texture has the eyes (I don't know what you're using or even what you have) then if the texture is ok, go through and check every part of the eyes in the materials menu. eyeballs = set to transparent, this part is for the glossy effect (top example) eyewhites, iris and pupil = set to the texture & base color white, these parts are not transparent (bottom example) hope this helps


Jaager ( ) posted Wed, 22 August 2001 at 4:01 PM

You might want to set the highlights on Eyeballs (corneas) to white. I think you need this to get the light flare in a render. Also, I am not all that sure that any texture is either needed or desirable for this material. It needs investigating. Also, you might experiment with setting the pupil to trans max ~30% and min ~15%. It has an interesting depth effect.


grosporina ( ) posted Wed, 22 August 2001 at 5:36 PM

Oh ok, part of the problem was the "eyeballs" then. I'll dig into them again, this could help, thanks.


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