Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
when you buy a newer version of poser, it will include the content from the previous poser versions. so, you could have it all
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Sorry Misty, thanks and all that, but your reply doesn't answer my question. Yes, I do know that legacy content is included with later versions of Poser.
I'll re-phrase the question-
I am writing a history of the included library content of Poser over the years. I am actually illustrating the included human and animal figures version by version. I have got to Poser 3, and am wondering what the exact differences were between the library contents of Poser 3 and Poser 4.
Was P4 the first version to have conforming clothing? I recall reading some Poser history referring to a version that had only rigid prop clothing.
And was P5 the first with dynamic clothing?
I got in halfway through the P6 era, having serendipitously stumbled upon an ad for P6 and thinking "I can do 3D on a home computer?" and so I bought P6 and my first PC.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Poser 4 was the first version with conforming clothes, I rembember seeing a "Morph Woman" which had the possibility morph the bodyparts in a "Clothed" look from early P3 days.
The P4 woman was IMHO the same mesh as the P3 woman, but with better uv-maps.
P4 Pro Pack was the first version with python scripting.
P5 introduced the Firefly renderer, Shader nodes, dynamic cloth, the face room and the hair room.
P3 had parenting with the "inherit bends of the parent" option, but no real conforming.
All IMHO.
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but that is not what ships are built for.
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Poser 3 didn't have conforming. In the P3 days, a separate clothing figure had to have the same pose applied to it, to achieve the basic effect that conforming clothing automated. I think it was more common in the P3 days to build figures with built-in clothing, along the lines of the "business" and "casual" figures. Some figures did use morphing and texturing to achieve the basic look of being clothed.
Or so I gather, based on freebies and forum threads at the tail end of the P3 era/beginning of the P4 era. :lol: I missed most of that, myself. Very few seem to remain, from that era. PhilC is one of the P3 folks, I think, and he may still have his freebies from that period available.
As I understand it, Poser 3 was the first version to include Zygote figures, which was a huge jump forward from the simpler models seen in Poser 1 and Poser 2. (Daz would later spin off from Zygote.)
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Attached Link: The History of Poser - compliments of Dr Geep Studios
Did someone say ... History? :biggrin: ... Click the **Attached Link:** above the graphic.Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
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Hi, Guys.
Just authoring a brief history of Poser library content, but I've reached an impasse in the differences betwen Poser 3 and Poser 4 content. Do any of you gurus here remember the differences in the supplied content? Was it the same, or different? I've got an install disk for Poser 4, but not Poser 3!
Your help is greatly appreciated.