Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
Visit the Carrara Gallery here.
You'll probably want to convert the object to a mesh (if it isn't already) by selecting the object and choosing edit/jump in another modeler. Once there you can select all of the vertices and use the subdivide command. This will smooth the object, but will also increase your file size. Also, it doesn't work very well on objects that are very small in one of their dimensions (like a dinner plate or most similarly flat objects). Hope that helps, Jim Z. a.k.a. Julian Boolean
There's also a "surface fidelity" function in the free-form modeller. Make sure it's set very high; otherwise, RDS uses fewer polygons (to speed rendering and moving around) and smooths the surface by cheating the shaders.... It's a nifty trick to get things moving faster, until you export the model out of the RDS environment. - Dex
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
HI This has probably come up b4 and I missed it...but its really bugging me. Often when I have a smooth surface in RDS 5, if I export to poser or bryce it looks creased. Any ideas? -LW