Sun, Feb 16, 3:01 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Directors View or Camera View


Jack Casement ( ) posted Mon, 30 January 2012 at 10:58 AM · edited Tue, 11 February 2025 at 2:37 PM

When building a scene in Bryce, is it best to use the Directors View or ther Camera View?


tom271 ( ) posted Mon, 30 January 2012 at 12:35 PM

The camera view is the final view you want to render... The director's view is the camera you use to build you scene.. it flies around much easier...  But this is just up to you..

I find it easier doing it that way...  You can also save different camera views for more advance work...



  ----------------------------------------------------------------------------------------------------------------------------



Jack Casement ( ) posted Mon, 30 January 2012 at 1:16 PM

Than you Tom271.  I will give the Camera View a try


skiwillgee ( ) posted Mon, 30 January 2012 at 6:34 PM

I use camera view also. It seems more intuitive. It is possible to get hopelessly lost with director view in my opinion.


TheBryster ( ) posted Tue, 31 January 2012 at 6:19 AM

Director's view. Works for me. I find it easier to control.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Hubert ( ) posted Tue, 31 January 2012 at 11:58 AM

Hi,

I too prefer the Director View for easier/faster control.

When my view and position fits, then I usually copy the DirectorView onto the Camera with that tiny triangle and "Camera to Director". Or I do vice versa, if I moved around with the CameraView (due to its more logical Undo behaviour when freshly inserted objects are involved). That copy/paste of Dir/Cam settings allows me also to quickly revert to that previous Camera/Director setting, if I got totally lost in my scene.  

PS: I do know about the placeholder-dots for "Saved Views", but dislike using them and really prefer my personal workflow, as I described above. Nothing about right or wrong, just mere personal preferences. ;)

Hubert

 

"All that we see or fear, is but a Sphere inside a Sphere."     (E. A. Pryce -- Tuesday afternoon, 1845)


Quest ( ) posted Tue, 31 January 2012 at 1:05 PM · edited Tue, 31 January 2012 at 1:06 PM

I concur with Hubert in using the Director’s view for easy maneuverability around the scene. And when I’m not too sure about which POV is best, I do use the place holder dots…especially if I decide to change skys and when not sure I can revert to a previous setup with just a click. And, as Hubert, when I’m satisfied with the final Director’s view, I do the Camera to Director changeup trick.

 


UVDan ( ) posted Wed, 01 February 2012 at 1:52 AM
Forum Moderator

I am another one who works in Director View.  I also use the view dots.  I feel lucky to still have them in Bryce.  After I upgraded my monitor, they disappeard from Poser.

Free men do not ask permission to bear arms!!


rashadcarter ( ) posted Wed, 07 March 2012 at 6:55 PM

Director's view for me too. But the director's view will not animate, only the Camera can be animated.


mboncher ( ) posted Thu, 08 March 2012 at 9:30 AM

Yep.  I learned the lesson the hard way to set my scene up for the Camera View (and don't forget the 'save dots in the upper left next to the preview, which will allow for you to return the camera and director view to certain positions.  Use the director view to set up the scene, then when you're ready and the models are in place as you think you want them, in the director view, go to the camera view and choose 'camera to director' then save it in place there.  Then whenever you need to see something from a different view, go to director and inspect with that.

Oh, and don't forget, to minimize file size and memory waste, delete anything non essential to what you can see in camera view.


clay ( ) posted Fri, 09 March 2012 at 7:10 PM

The camera view is what I use ALWAYS, reason being is that the camera view is actually set to "true" north south east and west.

Do atleast one thing a day that scares the hell outta ya!!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.