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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
You've narrowed your workflow down to maybe what 12 other people on Earth are trying to do. And how many of them visit this forum at Renderosity (or any other forum)? Anyway, you'll have to contact E-on and ask for a tech that nows how Maya works with Vue. Not the salespeople. They can't help, other than saying, "Yes, they work together with everything. Something must be wrong with your computer."
www.youtube.com/user/ShawnDriscollCG
and are you using Vue XStream or infinite - only XStream is integrated into Maya
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The way other apps work with Vue xStream, Vue scenes/objects are brought into them and the Vue render engine renders its stuff while the tey render their stuff. Any sun/lights in the Vue scene have to match the sun/lights in the other rendering app. Otherwise, all bets are off of ever surviving the ordeal.
Many have tried rendering their Vue stuff in separate passes, using Vue as just a standalone program, and then compositing them into a rendered scene performed with another app. But since Google and Bing and Yahoo cannot find any sites describing this being done successfully without an AVATAR-sized budget...
www.youtube.com/user/ShawnDriscollCG
I am also evaluating Vue (Vue 10 Infinite PLE) together with Terragen 2.
I thought of evaluating XStream, but as my main app is CINEMA 4D, which is incredibly stable, it seemed better to go down the compositing route...
With XStream Vue my understanding from skimming through the reference documentation is that Vue handles the Vue elements of the render, Maya handles its own objects. To allow you to interact with Vue objects in Maya the Vue plug-in creates Maya proxies for Vue objects.
So far my initial impression of Vue are:
The Ecosystem tool and painting is amazing.
Atmospheres are very good, great for sunsets, sunrises, clouds...
Provided you use procedural terrains near the camera the results can be very realistic and with the sculpting tools make both standard and procedural terrains easy to manipulate.
The GUI is very poor, a modern single tabbed window interface like C4D / Houdini / Maya / modo would be much more artist friendly. In particular the modeless dialogs are very dated and require an excess amount of mouse clicking.
It needs much better multi-threading, for example in C4D or Houdini when you render to the Render Picture Viewer continue to work in the main app whilst it is rendering. This is not possible in Vue, you can't even access any of the functionality of the picture view.
It is not very stable (on Mac OS X 10.6.8!
You could also look at Planetside Terragen as an alternative to Vue with the XFrog bundle it is a very interesting package. The free non-commercial edition allows you to render stills upto 800 x 600 with no watermark. Definitely a must try.
Networking got a wrench thrown into it with version 10. A new build is out (8654 for Infinite, not PLE though) that might have the bug fixed so that batch rendering can be quick again. I am not able to test the new build yet. But batch is the way to render, whether rendering on a standalone system or on a render farm, while still working in Vue doing something else. The bug is that the batch (a DOS window for PCs) ran renders much slower than non-batch rendering of the same file.
www.youtube.com/user/ShawnDriscollCG
Nice Post…Thanks For sharing the info.
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Guys im soo new to vue i have used maya for years and i know that Vue interacts with maya and i can bring vue objects in maya ,whats bugging me is some reviews online that states that u dont wanna render vue scenes in maya because it would take forever but i wanna use Vue for its terrains,skies and plants Question is if i have characters i created in maya or objects will they interact with Vues trees and water and where do i render my final animation for better results MAYA OR VUE please please any info will help!!!!!
Running MAYA 2012, VUE 9.5, MAC OSX 10.6
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