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Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

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Subject: the question every noobie asks


RedPhantom ( ) posted Fri, 17 February 2012 at 8:28 PM · edited Tue, 19 November 2024 at 12:33 PM
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I'm sure this question has been asked a billion times here but I have know idea what would be key words for searching for it.

How do you get the terrain to touch the sky? When you first start a new scene in the nano preview there is the sky and  a blue mass under it. In the regular preview it's gray. This mass always seems show behind the terrain. I know I can cover is witha ground plane but how can I get it covered by the terrain so that the rolling terrain doesn't suddenly flatten out?


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Daworth ( ) posted Sat, 18 February 2012 at 3:25 AM

Hi Red,

Not really sure what you mean here.  When you open a new scene Bryce defaults to a ground plane so you don't see the blue unless you delete the plane.  Can't see why you wouldn't want a plane, ground or water,  if you're dropping in a terrain.  Having said that, the only way I can think of achieving what you want is to make the plane massive and move it right back into the distance.  But without a ground plane you will still see the blue underneath.  Also, you can fiddle with the horizon line by moving the pan tool (the hand) at the bottom right of your screen.  Hope this helps.

Davey


FranOnTheEdge ( ) posted Sat, 18 February 2012 at 8:50 AM

It could be you're talking about the haze.  But it's hard to know for sure - unless you can post a pic showing what you are talking about.

Could you please do that?

Measure your mind's height
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Dennis445 ( ) posted Sat, 18 February 2012 at 10:55 AM

I think you want to use an infinite terrain as apposed to an infinite plane and I don't

think Bryce can do that.


TheBryster ( ) posted Sat, 18 February 2012 at 11:18 AM
Forum Moderator

I think a pic is definately need here. We don't always use the same words to describe stuff.

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BecSchm ( ) posted Sat, 18 February 2012 at 1:19 PM

You need to make your terrain really large or use more than one terrain, because as Dennis445 says, there is no such thing as an infinite terrain in Bryce.


airflamesred ( ) posted Sat, 18 February 2012 at 4:00 PM

Your terrain will never touch the sky, no matter how big you make it - that I can assure you. If you think about it, why would it. What do you want to do?


RedPhantom ( ) posted Sun, 19 February 2012 at 6:38 AM
Site Admin

I'll see if I can get some pics this afternoon and post them.

sorry airflame "touching the sky" was a figure of speech reffering to the horizon where it looks like the ground and sky meet. I can't get the terrain to go to the horizon.


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Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


skiwillgee ( ) posted Sun, 19 February 2012 at 11:18 PM · edited Sun, 19 February 2012 at 11:32 PM

I think I know what you are talking about. (maybe)  Try creating a foreground terrain.  Then a background terrain that you have moved very far back from your view point.  You will probably have to stretch the back ground terrain along the x and y axis to fill the screen OR create or duplicate it and so you can spread the background terrains to cover your screen right and left. 

THEN I would group the backgrounds and tilt them ever so slightly to cover that horizon line.

You can never create a terrain and move it all the way to the horizon line.  In real life the horizon is visualized as the point where the curved earth falls from view.  In Bryce world the world is flat, not round, and it goes on into infinity. You will never be able to move terrain to the ends of the earth in Bryce.  I will try to post an example.


skiwillgee ( ) posted Sun, 19 February 2012 at 11:33 PM · edited Sun, 19 February 2012 at 11:34 PM

Oh, crap.  No I won't post an example.  I'm away from home and I don't have Bryce installed on my laptop.  Bad me.

Basically.  You have to fool around with view points and terrain placement to get what you desire.  Sometimes simply moving the camera view lower will achieve your desired effect also.

Sometimes I find it fun and useful to create a single hi-res terrain with the terrain generator or a third party program, GeoControl, then move/drive my camera view around the little world looking a promising view point.  Once I like the view.  I will erase the terrain behind me that is out of view to conserve resources.


FranOnTheEdge ( ) posted Mon, 20 February 2012 at 8:08 AM

Could just be a question of camera angle...

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


clay ( ) posted Mon, 20 February 2012 at 12:49 PM

Tile your terrains and adjust your FOV on the camera.

Do atleast one thing a day that scares the hell outta ya!!


RedPhantom ( ) posted Mon, 20 February 2012 at 9:46 PM
Site Admin

Here's the pictures. This is a ground plane and terrain. I've tried enlarging the terrain and changing the camera angle. It only helps if I use such an extream angle that I would never use.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


BecSchm ( ) posted Mon, 20 February 2012 at 10:40 PM

Try adding some haze that is about the same color as the sky above.  That should get rid of that dark blue area.


clay ( ) posted Mon, 20 February 2012 at 11:44 PM

or just turn haze off.

Do atleast one thing a day that scares the hell outta ya!!


clay ( ) posted Mon, 20 February 2012 at 11:45 PM

actually turn atmosphere off.

Do atleast one thing a day that scares the hell outta ya!!


Daworth ( ) posted Tue, 21 February 2012 at 9:44 AM

file_478745.jpg

You need to move the terrain back into the distance and enlarge it massively. Then Move it further back and enlarge it again.  See how each progressive action gives that sense of distance as the terrain moves into the mist and seems to cover the skyline.  That's the effect you're after - yes?  Then you can either add more terrains or enlarge it again to make it a collosal distant terrain.

Davey


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