Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
here's the debugger call stack
00000000()
MEngineUIReleaseWin32.dll!02a0cd40()
[Frames below may be incorrect and/or missing, no symbols loaded for MEngineUIReleaseWin32.dll]
MEngineUIReleaseWin32.dll!029ff23e()
MEngineUIReleaseWin32.dll!02a2204b()
MEngineUIReleaseWin32.dll!029feead()
PoserPro.exe!00402d7a()
msvcr90.dll!78586774()
gdi32.dll!77f176ab()
wxmsw291u_core_vc_custom.dll!019f468e()
user32.dll!7e418734()
user32.dll!7e418816()
user32.dll!7e42a013()
user32.dll!7e42a039()
opengl32.dll!5ed2699b()
user32.dll!7e418734()
user32.dll!7e418816()
user32.dll!7e428ea0()
user32.dll!7e428eec()
ntdll.dll!7c90e473()
user32.dll!7e42aef1()
user32.dll!7e42aedc()
wxmsw291u_core_vc_custom.dll!019f59c2()
PoserPro.exe!00786ded()
user32.dll!7e429950()
wxmsw291u_core_vc_custom.dll!019f023b()
PoserPro.exe!006f60a4()
msvcr90.dll!78583db8()
msvcr90.dll!78583eb8()
wxbase291u_vc_custom.dll!01da679b()
wxbase291u_vc_custom.dll!01da6dfc()
user32.dll!7e418c3a()
wxbase291u_vc_custom.dll!01dcdd7f()
msvcr90.dll!78583c1b()
wxbase291u_vc_custom.dll!01dcda81()
PoserPro.exe!006ee0d1()
user32.dll!7e418734()
user32.dll!7e418bd9()
user32.dll!7e41885a()
user32.dll!7e41882a()
ntdll.dll!7c916e08()
ntdll.dll!7c9161a5()
ntdll.dll!7c91554d()
ntdll.dll!7c912416()
ntdll.dll!7c911028()
ntdll.dll!7c911028()
ntdll.dll!7c9101db()
ntdll.dll!7c910222()
ntdll.dll!7c9101db()
ntdll.dll!7c910323()
ntdll.dll!7c910323()
kernel32.dll!7c812cfb()
kernel32.dll!7c812de0()
kernel32.dll!7c812e35()
PoserPro.exe!00a7966c()
msvcp90.dll!78484d14()
msvcr90.dll!78586293()
ntdll.dll!7c90d80a()
ntdll.dll!7c9132f0()
msvcr90.dll!785435eb()
msvcr90.dll!7858cd95()
msvcr90.dll!78542e2b()
msvcr90.dll!785421e7()
msvcr90.dll!7858ce95()
PoserPro.exe!00a4c861()
PoserPro.exe!00a4c8e7()
PoserPro.exe!00af944a()
msvcr90.dll!785436c5()
msvcr90.dll!785438b3()
msvcr90.dll!785438c5()
msvcr90.dll!7855c40c()
msvcr90.dll!7856028d()
PoserPro.exe!006f0043()
PoserPro.exe!006c0075()
PoserPro.exe!0074006e()
PoserPro.exe!0077002d()
PoserPro.exe!0077002d()
PoserPro.exe!0077002d()
PoserPro.exe!0077002d()
PoserPro.exe!0077002d()
I uninstalled everything, even removed the registry data to reset everything, but same error occured.
if my computer doesn't meet system requirement or driver error, shouldn't there be a proper dialog telling me something went wrong?
I also checked event viewer to see if there's any thing that poser might report there, but nothing either.
I have a Toshiba 255 netbook - it will run P7. As in: it will load it. Yay. Render? A pein. IOW, not really. I had installed it so that I could compile matmatic scripts into material shaders on the road. Well, I did. Now, with PP2012, it's not an option anymore.
I'll probably convert it to an Ubuntu thingo and have it run at least normally: Windows Starter is a bit of a gee-golly-whiz OS. And forget running graphics/memory hungry stuff like Poser.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
@Robyn?
I run both Poser9 and PP2012 on a little Asus Windows XP Starter on a 10" netbook
AND!
I run both Poser9 and PP2012 on a little Dell Windows 7 Starter on another 10" netbook
Both run flawless, but are pretty slow at rendering anything.
But both interfaces run without a problem.
But???
I keep all my systems super clean....And => Stick to the standard.
Both of these are Super important to run Poser on low spec machines.
They are my 'to go' workhorses.
Not that I do a lot on them, but I test a lot on them, and both run Poser almost every day.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
I notice OpenGL in the middle of the call stack. So perhaps it crashed doing something about setting up the preview.
Switch to SreeD and see if you can get it to work.
And, no, software cannot examine your video drivers and tell you that you have a buggy driver that is about to crash. It just crashes.
If you're curious, the "Halting Problem" is one of the oldest and most venerated insights in computer science.
http://en.wikipedia.org/wiki/Halting_problem
Basically it says this: For certain very simple programs, it is possible to decide if it stops or runs forever by analyzing it, but in general it is not possible.
Decades later, a branch of computer science has evolved to define a set of rules and if you stay inside those specific rules, it is possible to solve the halting problem. This branch of computer science is called "formal methods" and it's one of my favorite things in the world.
However, people who write video device drivers and 3-D graphic programs can't even tell you what formal methods are, let alone follow them.
http://en.wikipedia.org/wiki/Formal_methods
Quote - Handwritten proofs of correctness need significant time (and thus money) to produce, with limited utility other than assuring correctness. This makes formal methods more likely to be used in fields where it is possible to perform automated proofs using software, or in cases where the cost of a fault is high. Example: in railway engineering and aerospace engineering, undetected errors may cause death, so formal methods are more popular in this field than in other application areas.
It is the generally few deaths associated with CG that make the economics favor buggy software.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Somehow I knew I was going to end up researching that for you. But I don't have time - have to go to work.
I do know it is somewhere in the main poser preference file. I don't remember the file name or parameter name, but you should be able to find it.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3496836&ebot_calc_page#message_3496836
You can edit the Poser.ini. See link.btw, something I don't understand about this opengl distribution rights.
I thought opengl is only available for freewares not commercial wares.
so how can smith micro write libraries based on opengl and sell the software?
now, I know sreed is an old render tool for poser, what some limitations for it compare to the current default opengl?
Quote - I hope?
You did try to upgrade your video card drivers to the latest versions????
intel already stopped supporting my old ass netbook grade desktop board becase this thing is dated back in 2008.
I updated the drivers to as new as possible, but poser 2012 is just too new for this so I have to use sreed
Quote - I notice OpenGL in the middle of the call stack. So perhaps it crashed doing something about setting up the preview.
Switch to SreeD and see if you can get it to work.
And, no, software cannot examine your video drivers and tell you that you have a buggy driver that is about to crash. It just crashes.
If you're curious, the "Halting Problem" is one of the oldest and most venerated insights in computer science.
http://en.wikipedia.org/wiki/Halting_problem
Basically it says this: For certain very simple programs, it is possible to decide if it stops or runs forever by analyzing it, but in general it is not possible.
Decades later, a branch of computer science has evolved to define a set of rules and if you stay inside those specific rules, it is possible to solve the halting problem. This branch of computer science is called "formal methods" and it's one of my favorite things in the world.
However, people who write video device drivers and 3-D graphic programs can't even tell you what formal methods are, let alone follow them.
http://en.wikipedia.org/wiki/Formal_methods
Quote - Handwritten proofs of correctness need significant time (and thus money) to produce, with limited utility other than assuring correctness. This makes formal methods more likely to be used in fields where it is possible to perform automated proofs using software, or in cases where the cost of a fault is high. Example: in railway engineering and aerospace engineering, undetected errors may cause death, so formal methods are more popular in this field than in other application areas.
It is the generally few deaths associated with CG that make the economics favor buggy software.
Read this and looked for the like button or thanks button. I enjoyed this and found it useful. Thanks, BB.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - Joe, thanks, I learned something today too. Jan
As did I. Thank you, Joe.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
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is there an internal crash log that poser uses for users to report errors for help?
[IMG]http://i41.tinypic.com/a10fwi.jpg[/IMG]