Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
even more precise: the lights which have the "Include in openGL preview" property ticked get priority first, and the brightest lights get priority within and after that. From this ordered list, you'll get the top eight. Haven't tested it in detail yet though.
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though
Quote - even more precise: the lights which have the "Include in openGL preview" property ticked get priority first, and the brightest lights get priority within and after that. From this ordered list, you'll get the top eight. Haven't tested it in detail yet though.
That is only in the latest versions of poser. Earlier versions it is just the 1st 8 lights
All lights have "include in OpenGL preview" set by default. You have to explicitly turn off the less important lights. In a setup with 20 point lights, turn off some of the ones close to others.
yeah correct, the ordering by brightness is quite new but I was using the Include.. option for some time now. The behavior changed too, that is: PoserPro really switches lights off in the preview when unchecked, no matter how many lights there are. Just tested. I recall (but my be in error) that earlier versions still showed lights having the option unticked when there were less than 8 lights with the option ON.
So the new version is: the preview shows the eight brightest lights which have the option ticked.
Older versions might read: the preview shows the first eight lights with priority to the ones which have the option ticked
or even: the preview shows the first eight lights.
- - - - -
Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though
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