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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Zee first look - zee Mermaid's hair!


Jim Burton ( ) posted Sat, 01 September 2001 at 1:38 PM ยท edited Wed, 20 November 2024 at 4:01 PM

Content Advisory! This message contains nudity

file_206636.jpg

The trans map need work, and the hair really shouldn't go through SMV's chin, but you can get an idea what it will look like. I'll have a morph to pull the front part back so it rests on her chest, so it looks "natural", along with about a zillion other morphs. This one is up to about 16,000 polygons, incidently. It is built on the same system as the Hollywood hair, and SMV's hair. Unlike SMVs hair, I think I am going to sell it seperatly.


thgeisel ( ) posted Sat, 01 September 2001 at 2:04 PM

looks good,and if its sold seperate , ill bye it for smv and viccy.


Uthena ( ) posted Sat, 01 September 2001 at 2:16 PM

Yay! It's bout time Jim! ;)


PhilC ( ) posted Sat, 01 September 2001 at 5:04 PM

I told you to stop feeding SMV tuna
smilie.gif
philc_agatha_white_on_black.jpg


hauksdottir ( ) posted Sat, 01 September 2001 at 8:08 PM

Tuna does THIS? ::look at the cat::


Jim Burton ( ) posted Sun, 02 September 2001 at 11:58 AM

file_206637.jpg

Yes, it has to be the tuna! Here is SMV Mermaid in red, with a trans map that is getting closer, maybe a little too sparce now.


GrayMare ( ) posted Sun, 02 September 2001 at 12:25 PM

I actually like the sparseness here. Just put a "cap" on the head and make it part of the hair file. Part of what I don't like about many hair props/files/pieces/whatever you want to call them is that they end up being too solid all over because you don't want to make the head look bald. I think "LinLin's" version of Kozaburo's hair does a great job of solving this and allowing easier mapping of the hair at the scalp vs on top and at the ends. GrayMare


Jim Burton ( ) posted Mon, 03 September 2001 at 2:38 PM

file_206638.jpg

I may have to add a hair cap, I got it about as thick as I dare and I can still see SMV scalp. I actually want to make the "wild hairs" sparcer, if anything. Anyway, the hair poses pretty nicely, SMV has her head at almost 90 degrees here, and the hair stayed in the right place.


ar2g ( ) posted Fri, 07 September 2001 at 3:37 PM

Dammit Jim!! I'm only human!! Please release this beauty soon!!!!!!!!! :)


Jim Burton ( ) posted Sat, 08 September 2001 at 1:47 PM

file_206639.jpg

It should be up tward the end of next week. It looks like the hair is going to be at DAZ, as will the PT Mermaid and Vickie Mermaid, the SMV mermaid will be at BBay- the SMV Mermaid will have a fitted CR2 (or maybe a pose) for the hair, though. Here is how the hair looks on the pre-teen mermaid, incidently. I solved th escalp see-through problem by doing a morph that pulls up the bottom, inside edge of the hair, aparently parts were below the figures head.


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