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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 20 6:12 am)



Subject: Need to know if there is a specific script


Faery_Light ( ) posted Mon, 16 July 2012 at 3:23 PM · edited Wed, 20 November 2024 at 12:28 PM

Hi,

Is there a script somewhere that will stop Poser from always adding the directory folder "C:/blah/blahblah/blablahblah/)location instead of starting with "C:runtime:suchandsuch/"?

Every time I edit my pose files Poser adds the entire directiry listing instead of starting with the runtime folder.

Then I have to use a text editor and edit them all over again, that is a load of work. :(


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


bagginsbill ( ) posted Mon, 16 July 2012 at 4:43 PM · edited Mon, 16 July 2012 at 4:43 PM

What version of Poser does this? Because I thought it stopped doing that long ago.

Is the file being saved in the same runtime as the file it references?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Faery_Light ( ) posted Mon, 16 July 2012 at 4:52 PM · edited Mon, 16 July 2012 at 4:55 PM

I'm using PoserPro 2012 and I have the files in a subfolder in Posers runtime.

And that's where I save the files as I work on them but when I go to get it ready for retail, it has the full subfolder information as a path.

Umm, need to clarify that, they are in an external runtime subfolder, not in the Poser runtime...sigh.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


bagginsbill ( ) posted Mon, 16 July 2012 at 5:07 PM · edited Mon, 16 July 2012 at 5:09 PM

You mentioned saving pose files. Why is there a path in a pose file?

 

In case it has not become clear yet, I have no idea what you are doing.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Faery_Light ( ) posted Mon, 16 July 2012 at 5:25 PM

It's doing this <<textureMap ":SubFolders:!MyWork:Runtime:textures:BE4:BE4_Helen:BE4Helen_Saphire-nails.jpg">>

 

Instead of this <<textureMap ":Runtime:textures:BE4:BE4_Helen:BE4Helen_Lips-04.jpg">>

And when I am ready to submit this to a market place it has to be edited so the full path info is starting from the runtime only.

If I move my subfolder to the Poser runtime, will it stop adding that first line of stuff? 


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


Medzinatar ( ) posted Mon, 16 July 2012 at 5:37 PM

Poser will apply a relative path to objects in  a known runtime.

If it is not known, it will apply exact path.



Faery_Light ( ) posted Mon, 16 July 2012 at 5:40 PM

so if I use external runtimes I will just have to edit the exact path out...sigh.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


bagginsbill ( ) posted Mon, 16 July 2012 at 5:57 PM

Hang on. Please be patient, but you are confusing me badly.

To my knowledge, Poser has no way to save a JPG (having to do with materials) in pose files. Yet you seem to be talking about them. Mat pose files are not written by Poser. They are written by other tools.

What tools are you using? What is your workflow?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Mon, 16 July 2012 at 6:00 PM · edited Mon, 16 July 2012 at 6:00 PM

Poser does save material files and material collections, but you never said those words. You said pose files.

I have dozens of material files saved by Poser and not once have I found an absolute path in them. None are saved to my main runtime, as I have a rule that I do not ever write my stuff into the main runtime.

So your conclusions above are incorrect. You will not solve this by saving to your main runtime because that has nothing to do with it. I save to external runtimes constantly and never see this.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Medzinatar ( ) posted Mon, 16 July 2012 at 6:01 PM

Quote - so if I use external runtimes I will just have to edit the exact path out...sigh.

No, you have to make that runtime known to Poser.  Add it to your list of runtimes



bagginsbill ( ) posted Mon, 16 July 2012 at 6:03 PM

I even just check this scenario:

I load a material which uses a texture in my furniture runtime, and saved this material in my CGAxis runtime. This is across runtimes, neither of which is the main.

This is what is in the material file:

textureMap ":Runtime:Textures:Dreamland_Models:Bedroom Set One:Wood_1621.jpg"

What is in your file? What is that file - mt5, mc6? You said pose. Poser will not write materials into pose files, so you have to be talking about poser writing mt5 or mc6.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Mon, 16 July 2012 at 6:03 PM · edited Mon, 16 July 2012 at 6:07 PM

Quote - > Quote - so if I use external runtimes I will just have to edit the exact path out...sigh.

No, you have to make that runtime known to Poser.  Add it to your list of runtimes

You cannot save a material or a pose to an unknown runtime. You can save a material that mentions a file that is not IN a loaded runtime.

What you seem to be saying is the image file is not in a runtime at all. Maybe it is in a folder structure that someday will be a runtime, but until it's loaded as a runtime in Poser its not an external runtime and the path is absolute.

But how is this happening at all with POSE FILES?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Faery_Light ( ) posted Mon, 16 July 2012 at 6:15 PM

Oops, my bad.

I'm referring to material collections in pz2 format instead of mc6.

But it does it with the mc6 as well and I do the folder as a library in Poser.

I think it's me doing something wrong.

 


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


lesbentley ( ) posted Wed, 18 July 2012 at 5:54 PM · edited Wed, 18 July 2012 at 6:09 PM

file_483994.jpg

It's as Medzinatar said. You need to add  the folder "!MyWork" to Poser, as a Library (runtime). Doing that should fix your problem.

The texture map needs to be in a path that Poser recognises as part of a library. In order for Poser to know that "!MyWork" is supposed to be a library, you need to add it to Poser as a library.


Faery_Light ( ) posted Wed, 18 July 2012 at 8:34 PM

Thank you all for the replies.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


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