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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Magnets and Clothing


jjroland ( ) posted Sat, 01 September 2012 at 11:43 AM · edited Mon, 25 November 2024 at 8:50 AM

Another question:

I've never really done much with Magnets but from what I understand they are suppose to help make clothing fit right.  Is that right?

Well I'm still on this skirt issue, I tried to fix it with using the cloth room yesterday but no luck on that.  So I figured I'd try to do it with Magnets.

None of the conforming clothing I have seems to come with sitting morphs.  She can't stand ALL of the time.....

So I thought I'd fix it with Magnets.  I found V4s magnets in the Pose library.  Are these the ones I'm suppose to use?

They don't do anything.  They don't even load into the scene as far as I can tell.  I've selected both V4 and the skirt to see if they loaded onto it. 

Am I just completely wrong about what these are used for?


I am:  aka Velocity3d 


meatSim ( ) posted Sat, 01 September 2012 at 12:00 PM

I was never 100% clear on what v4 magnetize poses did, something to do with making the clothing follow her movements better.   You apply them to the clothing not the figure and use a new pose for each piece of clothing.  

To adjust clothing with magnets simply spawn a new magnet prop and parent it to the clothing group that you want to affect.  Then you move the flat 'base' to the area you want to effect and move the magnet part around, it will pull the mesh.  To get the effect you want will probably require a few magnets applied to the different groups and a lot of playing around with magnet strength and position.


jjroland ( ) posted Sat, 01 September 2012 at 12:09 PM

Thanks.

Yeah the V4 magnets did nothing at all.  I am at least seeing a magnet in the scene when I just select the skirt and load a magnet.  Who knows if it will ever work.  Thankfully I'm real good with Photoshop, I can fake almost anything :p


I am:  aka Velocity3d 


bagginsbill ( ) posted Sat, 01 September 2012 at 1:10 PM

V4 has magnets built into the rigging, so when you bend arms and legs, wonky stuff is reduced. (This is an old approach to not having weight mapping.)

The V4 magnets can be extended to apply to conforming clothing.

This has absolutely nothing to do with offering nice ways to manipulate skirts.

It's so that, for example, when you bend her thigh, the pants don't pass through the thigh.


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FrankT ( ) posted Sat, 01 September 2012 at 1:11 PM

IIRC, those magnetise poses just add some morphs.  You need to create a magnet (Object -> create magnet) and go from there

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DarkEdge ( ) posted Sat, 01 September 2012 at 1:41 PM

You would either have to get agressive with some Magnet creation on your own inside of Poser or...take the obj into a 3d app and manipulate it into a morph and then load that morph into Poser. 😄

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fonpaolo ( ) posted Sat, 01 September 2012 at 2:20 PM · edited Sat, 01 September 2012 at 2:22 PM

The best and easy way:

  • select the cloth part (mostly hip if it's a skirt);

  • add a magnet, as FrankT said, from the menu -> Object -> Create Magnet;

  • select magnet, mouse right click -> Element Style -> Outline (so you can see thru it);

  • select Mag Zone and preferably lower the zScale to 50% or less, xScale to 150-200% and leave yScale as is (for the moment);

  • now select the magnet and move the yTran dial to +/- 0.500, you will see the mesh moving;

  • if the "bulge" isn't in the right position, increase or decrease the yTran and zTran in the Mag Zone;

  • if the magnect affects almost or the whole skirt, you can lower the yScale to 70-50%;

  • adjust as needed for little tweaking and add other magnets as needed;

  • repeat the operations with the back of the skirt and for the right and left parts if necessary.

  • if the skirt is subdivided in more parts, repeat the operations, add other magnets and copy and paste the parameters (Mag Zone and Mag) from Hip to the other parts;

  • at the end, when you have a good result, select every single part and go to menu -> Object -> Spawn Morph Target, give the new morph a name, delete the magnets and use the new morph added.

  • set all the new morphs in the cloth (only those morps!) to 1.000, select the Body, go to menu -> Figure -> Create Full Body Morph... give a name to the full body morph (the same of the single part), set to 0.000 the new morphs in the single body parts and now you can use the morph in the Body.


Winterclaw ( ) posted Sat, 01 September 2012 at 4:13 PM

V4 has some poses with magnet fits for clothing.  Sometimes they help getting things to fit better.

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jjroland ( ) posted Sat, 01 September 2012 at 4:27 PM

Quote - V4 has some poses with magnet fits for clothing.  Sometimes they help getting things to fit better.

Where?  How do you use them?


I am:  aka Velocity3d 


jjroland ( ) posted Sat, 01 September 2012 at 4:29 PM

Fonpaulo:  Thank you!  That looks like a useful walkthrough.  I will try these steps!


I am:  aka Velocity3d 


hborre ( ) posted Sat, 01 September 2012 at 5:24 PM

The pose magnets fit for V4 is simple to use but not intuitive.  It is meant to better fit conforming clothes especially to eliminate pokethru.  Load V4, load her clothing and conform as usual.  Next, while the clothing is still selected, load her magnets from the Pose category of the library.  If pokethrus were prominent after conforming, then they should be gone with the magnets applied.  Underlying problem that can occur, clothing morphs not matching present body morphs.

However, in your case, those magnets would not solve the sitting position with skirt problem.  You would get the best results with dynamics, and I do believe that the manual does cover this very topic you are trying to learn.


fonpaolo ( ) posted Sun, 02 September 2012 at 3:19 AM

Quote - Fonpaulo:  Thank you!  That looks like a useful walkthrough.  I will try these steps!

You're welcome! :biggrin: 

A few clarifications of what I said or forgot to say:

1- first of all, once you selected the Mag Zone, move it forward using the zTran dial, because when you load a new magnet everything is in it's zero position, at the center of the selected object.

2- "select the magnet and move the yTran dial to +/- 0.500", is meant only to see immediately where the mesh is affected, this value is in most cases too much and the "+/-" depends on the cloth part you are moving.


Lyrra ( ) posted Mon, 03 September 2012 at 7:38 AM

as other people have mentioned you have 2 separate topics going here.

V4 has magnets built in, Magnetise poses simply extand the effect of the magnets to v4s clothing so that when v4 is moved and the magent activate the clothes move s well. The most visible one is the movement of the breasts with the collars raised

 

Most conforming items that do not have morphs for skirt movement may rely on bodyhandles. These are extra parts added to the skirt so you can pull it around. Check in the bodypart listing of the skirt for things like 'skirt', 'front' or  'hem' , these are probably bodyhandles.

For example my V4 Fancy dress has a total of eight handles on the skirt - left thight, right thigh, left hem, front hem, backhem, righthem, sithip and sitshin. By moving these various ahndles you can arrange the skirt over almost any pose including sitting and kneeling

it is possible to use magnets for making a skirt sit, but I'm going to warn you right off you will get some distortions.

Here is a tutorial I posted some time ago, that will walk you through the basics of udnerstanding and using magnets. Magnets are best at in and out motions and not so much at around the corner motions

http://www.sharecg.com/v/18967/View/3/Text-Entry-Tutorial/Poser-Magnet-Tutorial

Lyrra



WandW ( ) posted Mon, 03 September 2012 at 8:26 AM

Earl Clark did a tutorial at DAZ on using the Cloth Room to create sitting morphs for skirts and dresses.  Unfortunately the images seem to have been lost in the archive process... :glare:

http://forumarchive.daz3d.com/viewtopic.php?t=93804

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PickledPapaya ( ) posted Thu, 27 September 2012 at 9:19 AM

...and in case your interested, Lyrra's magnets are on sale for 50% right now at Daz, part of the PA sale.  I've been waiting for the Elite ones to go on sale, so I'm in!


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