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Subject: Hello


KR0W ( ) posted Mon, 08 October 2012 at 5:22 AM · edited Sun, 03 November 2024 at 8:35 PM

Just wanted to introduce myself and say hello!
I'm looking forward making some friends and becoming part of this talented community.

(I'm not sure if this is the correct place to type this as I'm very new here but I couldn't find a welcome thread/topic.)

 


CaptainJack1 ( ) posted Mon, 08 October 2012 at 5:43 AM

This is the perfect spot to post an intro and welcome. 😄

 

Welcome aboard! Hope you have lots of fun here... Renderosity is a great place.


MrsLubner ( ) posted Mon, 08 October 2012 at 8:27 AM

Welcome! Always nice to see a new neighbor move in. :-)

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KR0W ( ) posted Tue, 09 October 2012 at 12:49 AM

Thanks for the welcome.

:) 


Jumpstartme2 ( ) posted Tue, 09 October 2012 at 2:34 PM

Welcome to Renderosity! Give a yell if you need anything at all! :)

~Jani

Renderosity Community Admin
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Miss Nancy ( ) posted Tue, 09 October 2012 at 4:38 PM

welcome, krow.



gposchman ( ) posted Tue, 27 November 2012 at 6:27 PM

I hope this is the right place, my name is Gene Poschmanand I am looking for characters.

 

The game is called “Booh and Babbot in The Haunted House of Dracula”. The initial idea was developed from a game developed in Game Maker called Pyramid Panic (I think that is the title)? Since BBHHD is a 3d adventure game, it is quite a leap from Pyramid Panic, but my childhood interest in Abbot and Costello and Laurel and Hardy movies got in the way and “Booh and Babbot in The Haunted House of Dracula” was born. It is a work in progress, preliminary game sets or maps have been developed in Unity, which is my chosen game engine, and I have links at the bottom of this for those who are interested. The sets are empty, though I have a number of items for the PI office, and storage room.

 

I am looking for characters to populate the game. I have preliminary Booh and Babbot and I have a link to those also, but they have not yet been fully developed. The game is played from the first person perspective of Booh with Babbot there to offer help. Where one is the other is not far behind.

 

The cast of characters is extensive and I am looking for existing characters that can fill the roles of the cast. Purchasing what has already been developed does reduce my cost, and I am looking for existing creations, and I do not need proprietary or exclusive access except for Booh and Babbot.

 

I do not need a lot of positions this is not a fighting first person 3d game, it is an adventure mystery with a lot of humor, I hope.

 

Characters

 

Femme Fatale very pretty, pale, she will show up often and though out the game there is a question as to whether she is a villain or not. There is a lot of this in all the characters.

 

Dracula - Is he a villain, good looking type of vampire Not Christian Slater, more older Cary Grant.

 

Scientist -definitely a Christopher Lloyd type.

 

Butler - English of course.

 

House Keeper Older sultry.

 

Accountant - Book wormy.

 

Big Game Hunter - stereotypical.

 

Professor - More Indiana Jones than from Gilligan's Island.

 

The Lady - Mrs Robinson type.

 

The lady's maid - PG stereotypical, not a french porn outfit.

 

The Athlete - all American boy, maybe too much.

 

Secretary - cheerleader type.

 

The Clergyman - a man of questionable traditional moral values

 

A nephew - sniveling.

 

The chauffeur - a dark haired sneaky eyed chap.

 

The Attorney – any stereotypical attorney look works.

 

A half dozen reusable vampires, 3 male 3 female.

 

Some number of zombies for the grave yard

 

various monsters for the maze

 

creatures for the dungeon/laboratory

 

I am looking for consistency of overall character style and existing characters are desirable, as I said except for the heroes I do not need exclusivity. If you and others already have characters for sale that is mostly what I am looking for. I have DAZ 3d, blender and iClone, and the final characters will end up in a Unity 3d game engine. Along with purchasing the use of the characters, full credit for development will be provided in credits and any advertising I do.

 

Game synopsis

 

The game starts in an office building where Booh and Babbot are gentlemen cleaners (janitors in business suits gimic). Cleaning up the reception area, a lawyer's office, a science lab, the store room and a PI Office are the initial tasks. The two must work around the receptionist, a Lawyer and the scientist, who all eventually leave. Booh comes across a cliff notes version of “How to become a PI” and when he follows all the instructions a Femme Fatale arrives looking for a PI. She is beautiful, rich (just inherited a mansion), and she is in trouble and needs help. Our boys are about to promote themselves from being cleaners to being PI's. Oh did I mention the mansion is haunted...

 

The boy arrive at the mansion and have to find a way in. It leads to being dropped, literally, into a dungeon. They have to get out and into the house, the lady is in distress. Once in the house they discover a collection of alive and not so alive characters. They must solve six murders to get out of the house. That gets them into a haunted labyrinth and while gathering evidence to discover what is going on avoid the denizens of the labyrinth.

 

Upon escaping the labyrinth our heroes find themselves in a haunted graveyard, talk about going from the frying pan into the fire. Vampires, zombies, and who know what else. Escape the grave yard to come upon Dracula's crypt. The show down occurs here...?

 

Dracula's Crypt is the only map object not completed. No furniture as of yet, no items of collection, and game details are in development. The characters are my next challenge, if you have some to sell use of I would be interested, including clothing circa 1930's/1940's.

 

For more information

 

http://renaissanceplayer.com/wPress/meet-booh-and-babbot/

 

http://renaissanceplayer.com/wPress/2011/03/24/develop-a-game-outline/

http://gposchman.hubpages.com/hub/TheHauntedHouseOfDracula

 

The following are preliminary maps to game play. Arrow keys control movement, the right mouse key and shift key with the mouse control view, right mouse click provides some options including full screen. Doors and some lights controlled by mouse click, open door use “door knob”. You can fall off the edge if you get there, escape releases you from full screen, movement is also controlled by “wasd” keys. Any questions use BBHHOD in email subject line if you want my attention.

 

This is an early version of the PI office

 

http://www.renaissanceplayer.com/Pi.htm

 

The Dungeon

 

http://www.renaissanceplayer.com/hhd/Dungeon/WebPlayer.html

 

In the house

 

http://www.renaissanceplayer.com/hhd/House/WebPlayer.html

 

The Grounds

 

http://www.renaissanceplayer.com/hhd/Grounds/WebPlayer.html

 

 

This is a serious inquiry,

 

Thank You Gene Poschman

 

gposchman@renaissanceplayer.com


vincewicks ( ) posted Tue, 04 December 2012 at 5:55 AM

You are welcome! :)


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