Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)
You have to apply logic here which includes rejecting all assumptions.
If things are inconsistent, then you have to question the belief that they should be consistent.
First assumption that I've seen people make so many times. They assume the document they saved from the modeler (Wings, Max, whatever) is the document they are loading into Poser.
I just had this happen the other day with my partner, Tom. He kept showing me a material in Max, and then showed me the polygons were not assigned the same when loaded into Poser.
Turns out, he had the obj in the geometries folder and the character folder. Poser was loading one he had saved several days ago. He incorrectly assumed he was loading the one he was saving.
A two line python script showed him that the obj he loaded was not what he was assuming he had loaded. Perhaps you would find it useful?
Save the following to a .py file and run it (make sure you have an actor selected that has geometry)
import poser
print 'Current Actor Geometry is from', poser.Scene().CurrentActor().GeomFileName()
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
You've also got something funky going on with the wheels in that one.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Something extremely funky going on with the whole thing. And I think it might be time to give up.
bagginsbill.. The objects aren't in a runtime folder, just the one I exported them to. I did have duplicates in another folder so deleted them & tried again but no luck. The caboose imported into Poser with no roof or wheels..
I spent this afternoon remapping some of the meshes & remodeled a couple to see if it that would help. Also changed the way the texture is applied to the wheels. None of that helped either.
I'm sorry I don't have enough Poser experience to do the python script. Pretty much all I know are the basics & that's why I get so frustrated when something doesn't work.
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Life may not be the party we hoped for but while we're here we should dance.
There is one easy way to check if Poser imported the object with some inverted faces.
Select the object which has the problem
Go into the group editor. The object has 1 or more groups (if not, create a new group and add all). If all the faces are correct, all should be red. If not, press Reverse Group Normals. If now all the missing faces turn up in red, there definitely is a problem with back facing polygons
At least then we know if there is a problem with backfacing polygons.
If it is, you can try to check the "Normals Forward" option in the material setting of the object
All of the pieces work fine if I import them individually (see image) It's just the preset version that's giving me fits. Maybe something confusing Poser when I import the whole train.
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Life may not be the party we hoped for but while we're here we should dance.
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This isn't the first time this has happened & it's beginning to get really frustrating.
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Life may not be the party we hoped for but while we're here we should dance.