Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 8:14 am)
Getting hair to fit was less problem than I thought.
There are nice tools in DS to make this happen.
I load my favorite guy hair, GQ Event from Poser runtime to M5 in DS
Then use joint editor and transfer skeleton bones to prop hair, converting to figure.
When is figure, you can use auto-fit utility and save as .duf
Then, send back to Poser with PCF tool as hr2 (it retains original morphs too).
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I use Poser 13 and win 10
Quote - This is Michael 5 in PP2012, using DSON importer.
Getting hair to fit was less problem than I thought.
There are nice tools in DS to make this happen.I load my favorite guy hair, GQ Event from Poser runtime to M5 in DS
Then use joint editor and transfer skeleton bones to prop hair, converting to figure.When is figure, you can use auto-fit utility and save as .duf
Then, send back to Poser with PCF tool as hr2 (it retains original morphs too).
Hi Medzinatar... could you clarify please... what is the "PCF" tool?
Many thanks
Quote - Genesis with texture, dynamic hair and dynamic dress all for v4. I converted her to a prop using d3d's figure to prop script because I'd heard the queue manager didn't like genesis and I think I lost some of the subdivision as the knees look alittle blocky.
Converting Genesis to an OBJ will remove all subdivision. Not just the knees. Clothing obviously hides the effect.
Quote - Hi Medzinatar... could you clarify please... what is the "PCF" tool?
Many thanks
PCF is "Poser Companion File". The PCF's are what gets sent to the appropriate Poser runtime. There is a .duf and .py created. On first use in Poser a .cr2 is created.
You can find tool on flyout when right click the Content Library tab.
Quote - > Quote - Hi Medzinatar... could you clarify please... what is the "PCF" tool?
Many thanks
PCF is "Poser Companion File". The PCF's are what gets sent to the appropriate Poser runtime. There is a .duf and .py created. On first use in Poser a .cr2 is created.
You can find tool on flyout when right click the Content Library tab.
Cool - thanks
Quote - > Quote - This is just the Evolution morphs. No Vickys ;). I posted this in the other thread. I haven't had the time to play with it much.
Laurie
I saw you post this one the other day, but forgot to ask. What hair is that? It's really nice.
Thanks
Isabel Hair for V4 from Daz. AprilYSH I believe.
Laurie
Quote - > Quote - > Quote - This is just the Evolution morphs. No Vickys ;). I posted this in the other thread. I haven't had the time to play with it much.
Laurie
I saw you post this one the other day, but forgot to ask. What hair is that? It's really nice.
Thanks
Isabel Hair for V4 from Daz. AprilYSH I believe.
Laurie
Okay thanks, I found it...
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LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Very impressed with this little tool :)
Tools:- Win10, Dell XPS8900, ZBrush, Marvelous Designer 11, Hex 2, PSP8. PSP 2019 Ultimate, DAZ Studio, Affinity Photo, Affinity Designer, Filterforge 11, flowscape, Classic UVMapper, and several headache tablets.
Quote - I previously tried Mr Hyde with first CR2 exporter but disappoint with result.
DSON is whole different ballgame. On this, it not translate shader setting for displacment so I am doing that manually. Otherwise is good start
I want to do the exactly the same thing , I used in poser a mr hyde (using the old cr2 exporter) but i want to add definitely it to my routines poser (Dson runtimes), I would be helpful to know how how you could convert the old character of the new format hyde poser support for and definitely have it in my poser runtime
I would really appreciate if someone could tell me how to do it, because with so much information going around I'm a little lost
thanks in advance
I aim to update it about once a month. Oh, and it's free!
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Although I do not have P9 or PP2012, as a public service I thought I'd get the ball rolling for those of us who are purely image motivated. ;) Start your renders here!
Boni
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