Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
360 degree ecos and ecobrushing are fairly easy new elements to get a quick win from.
I think we're going to need to spend a lot more time getting to grips with particles and materials on particles before we can really judge them. Just getting each of the effectors to do something has taken me a week! In the usual Vue way I think we'll start to learn from each other pretty quickly and before you know it we'll have something new and powerful in our toolkit.
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The one thing I've tried so far turned out great. The particles for fresh snow on the ground and objects looks far more real than I could do before. I'm hoping for equaly good results for things like smoke and dust.
I'm one of those who asked for this and I'm happy about it. I imagine they will add to this in future versions to make it more akin to particle systems in other packages. I'd like to see a better way to deal with fluids. To me in environment software things like particles, fluids and the like are a no brainer.
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What do you think about new Particle system?
Will you acualy use it and how?
I was playing with different way to use, you can check at youtube : http://www.youtube.com/playlist?list=PLaH1PMiI_7AhaKodSD3QgQY38a4JH7Yz-
and found it intresting, but personaly, i think 360 ecosystem is bigger impact on my future work.
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