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Subject: Bryce is more capable than most people think


karl.garnham1 ( ) posted Sat, 01 December 2012 at 12:56 PM · edited Thu, 07 November 2024 at 5:31 AM

Hi Bryce Fans

I am about to tell you about ways Bryces Abilities can be harnessed to do many things some people would say are impossible. When I first Started using Bryce back 6 Years ago I only knew of a few Bryce Artists the First I met was Bambam131 and he explained to me that Bryce can do many things people might think impossible. I know that there is a way to make a photo realistic Earth using Bryce for Water plains, Clouds and Terrains render the textures so all you can see are the textures on the plains(Clouds you will need to look as if you see them right in front of you so normal view for clouds.) Then what you do with these plains is Duplicate the plain below position it upwards and make the one above more transparent so bits of it show more. Add as many of these as you can imagine them like Layers in Photoshop make the ones above more transparent than the last and you will get amazing results. Do this with the Water and Terrain and make several combinations on different saved files and you will can them save them import them ino photoshop as a jpg or psd file(You want to save the render the scene doesn't matter because if you only want the render this is a good way to do it.) do this with Water, Terrains and Clouds and combine them into Photoshop and you will get amazing results. Always Keep in mind that the lighting is very important. Another Thing Bryce can be used to make is realistic Sun Textures. The only Limit with Bryce is the imagination.

Cheers

Karl


peedy ( ) posted Sun, 02 December 2012 at 12:08 AM

I absolutely agree!
And thanks for the tips. :-)

Corrie


Hubert ( ) posted Sun, 02 December 2012 at 3:21 AM · edited Sun, 02 December 2012 at 3:23 AM

Fully agreed to that subject!!

Whereas I personally mostly avoid doing landscapes in Bryce (this being a long story) and prefer doing Abstract Images and (presumed funny) "woodwork".

But doing photo realistic landscapes with "ASCII-Bryce" (around 50 years ago) was really hard to achieve, not to forget the endless render times then! ;)

Hubert

ASCII-Bryce

"All that we see or fear, is but a Sphere inside a Sphere."     (E. A. Pryce -- Tuesday afternoon, 1845)


karl.garnham1 ( ) posted Sun, 02 December 2012 at 6:04 AM

Thanks Corrie and Hubert

Wow you made this in the first version of Bryce?

This is amazing I do agree with you Landscapes are hard to make realistic landscapes. I have learnt a lot about Bryce in 6 Years but the most interesting Stuff I learned Mostly this year. I am one day going to attempt a Nebula Made entirely from Cloud Planes in Bryce. I works fantastic for most things I need to do.

Cheers

 

Karl


Hubert ( ) posted Sun, 02 December 2012 at 11:06 AM

Hi Karl,

uhm... actually.... my "ASCII Bryce" screenshot is a pure fake. I once made it to tease other Brycers on 1st of April. With success! :)

Though it does contain a rendered Bryce scene (the Obligatory Shiny Sphere Over Checkerboard Plane) which I converted with a BMP-to-ASCII utility and then I created a crude but plausible UI with an editor. Twas nearly as much fun as to Bryce that default scene. (True Landscapers would have used a "Mountain in a Water Plane" instead.)

Now back to true Bryce:
Using stacked planes with cloud-mats for stellar Nebulae is a great idea. I made some of those scenes too in Bryce. And I liked that otherwordly scenes hardly require to look very "realistic", at least compared to our real Nature.

Cheers to Shiny Spheres,
Hubert

"All that we see or fear, is but a Sphere inside a Sphere."     (E. A. Pryce -- Tuesday afternoon, 1845)


karl.garnham1 ( ) posted Mon, 03 December 2012 at 11:25 AM

Thanks Hubert

You had me fooled too. I remember when I first used Bryce it was owned By Coral at the time(Bryce 5 was really good). I didn't realise until recently how much you can do in it in some ways I would say it Rivals Photoshop which is much more expensive.

Cheers

Karl


karl.garnham1 ( ) posted Mon, 03 December 2012 at 2:45 PM

file_489137.jpg

And here is one Earth made out of Bryce Terrains and Clouds,


peedy ( ) posted Mon, 03 December 2012 at 11:33 PM

That looks real!
Cool! :-)

Corrie


karl.garnham1 ( ) posted Tue, 04 December 2012 at 3:30 AM

Thanks Corrie


karl.garnham1 ( ) posted Tue, 04 December 2012 at 10:57 AM

file_489159.jpg

And here is a Nebula made out of Bryce Clouds


peedy ( ) posted Tue, 04 December 2012 at 11:01 AM

Beautiful.
Fantastic colors.

Corrie


clay ( ) posted Tue, 04 December 2012 at 4:30 PM

Attached Link: http://www.renderosity.com/mod/gallery/member.php

Here's how I use this old lil "antique" of software, can't anyone tell me it can be done LOL!!! Hopefully soon we'll get back to work on Bryce, its been on the back shelf for a little bit, but there's still some hope and spark there:-)

Do atleast one thing a day that scares the hell outta ya!!


peedy ( ) posted Tue, 04 December 2012 at 11:32 PM

Hey, Clay!

When I click your link I  go to my gallery page!?!?!?

Corrie


karl.garnham1 ( ) posted Wed, 05 December 2012 at 2:48 AM

Thanks Corrie

I also just go to my Gallery Page Clay when I click on the link it sounds good what you made in the older software.

Cheers

Karl


clay ( ) posted Wed, 05 December 2012 at 1:45 PM

Hehehe, weird!

Do atleast one thing a day that scares the hell outta ya!!


clay ( ) posted Wed, 05 December 2012 at 1:47 PM

Attached Link: http://www.renderosity.com/mod/gallery/browse.php?user_id=3589

maybe this link? http://www.renderosity.com/mod/gallery/browse.php?user_id=3589

Do atleast one thing a day that scares the hell outta ya!!


peedy ( ) posted Wed, 05 December 2012 at 1:53 PM

Yes, that's the right link.
Thanks, Clay! :-)

Corrie


clay ( ) posted Wed, 05 December 2012 at 1:53 PM

Site can be weird sometimes LOL!

Do atleast one thing a day that scares the hell outta ya!!


karl.garnham1 ( ) posted Thu, 06 December 2012 at 12:13 PM

Hi Clay

Your Work is Amazing and your Space Art work is incredible I reckon you would do well on this Forum(Its where I met Bambam131). http://www.solarvoyager.com Its a Space Art Forum your work would probably make the header Several times over.

Thanks for showing me your work

Karl


clay ( ) posted Thu, 06 December 2012 at 12:42 PM

Thanks Karl, I'm much appreciative. hmmm that's a neat site but it wouldn't let me register to become a member:-(

Do atleast one thing a day that scares the hell outta ya!!


karl.garnham1 ( ) posted Thu, 06 December 2012 at 1:28 PM

Hi Clay

Yeah I had that problem to Start with I think it Takes about 1 day to acknowlegede your registration. Would you still be interested in Joining if I could explain you are having problems to the Admin I am sure he would help(He's a really nice Guy). it did take an day for me to so maybe thats the problem. On Solar Voyager Bambam131 and myself are the only regular Bryce Artists so they would love your work.

Cheers

Karl


clay ( ) posted Thu, 06 December 2012 at 2:10 PM

Thx Karl, I'll try it again and if it won't go through I'll contact the Admin, it gave that option on the registration failure window.

Do atleast one thing a day that scares the hell outta ya!!


karl.garnham1 ( ) posted Thu, 06 December 2012 at 2:14 PM

Ok that does sound like a problem The Admin will be able to help You with that. I look forward to seeing you space art on there they need more Bryce Space artists and I know they will love your work.

Take Care

Karl


artofsouls ( ) posted Tue, 01 January 2013 at 12:22 PM

file_490054.jpg

You know it`s good to hear that some artists are still proud to work in Bryce I have daz 4 but only to create the model but in Bryce it is where they come alive


orbital ( ) posted Wed, 02 January 2013 at 9:51 AM

I'm a member at Solar Voyager although I haven't posted much there as my images are more sci fi than space. It has some great links for learning how to do space backgrounds in photoshop and I recommend everyone have a go at it.

http://joevinton.blogspot.com/


karl.garnham1 ( ) posted Sat, 05 January 2013 at 1:18 PM

Hi Orbital

Wow your a Member of Solar Voyager as Well I never knew that I joined it near enough the same time I got working in Bryce There was another Bryce artist there a long time ago I remember They did a clouds of jupiter picture it was incredible did you make it?

Hi Artofsouls

Yeah I am proud to work in Bryce all of my favourite things can be made in Bryce. I am thinking of make models for a orrery at some point as I am interested in Fixing Clocks at the moment and am planning to make the blue prints in Bryce of a Orrery with all the planets and some moons.

Thanks Guys

Karl


ArtanLingo ( ) posted Sun, 06 January 2013 at 12:44 AM

Bryce is an excellent piece of imaging software.  I have just rejoined under another name, having not been around for probably seven years or so, and my previous gallery can be seen under the user name of MikeArizma.  My real name is Walt Bagley.  My work was done using both Poser and Bryce, with all my renders done in Bryce, with a tiny bit of work done using another art program (for streaking out hair and some touchups for the most part).

I love fantasy artwork mostly, adding realism to the mix, and used to work in oils and acrylics before I discovered what could be done in CG.  While here, I met a lot of folks, did quite a few tutorials for individuals and won some contests, including three of the writing contests they held back in the day.  We developed a world, too, which I was fortunate enough to name, called Terre kindre, and we added both graphics and writing to create a continuous story in which quite a few participated.  Most of us used Bryce for our rendering engine.  I joined that group because my images each have captions, some for my own fantasy adventures and some to add a bit of humor to my old "Primitive Man" seriies of images.  Six of my images were used at a Siggraph convention one year, which was quite flattering for me.  The Poser folks showed them, even as they were all Bryce renderings. 

To some novices, Bryce might just render out a series of plainly textured terrains that seem difficult to make look fairly real, but all it takes is a little experimentation, sometimes creating one's own devised textures, or cleverly combined textures, in order to eventually develop lands that can become serious artwork.  Once one becomes fairly proficient, stepping out of the box and freeing him or herself from the standard use of the tools, great pieces of work can be accomplished.  Bryce is, and has been for a very long time, an open platform that allows for a significant degree of complexity that can sometimes baffle the newbies who wonder how far they can go.  There are few limits, actually.  Back then, artists who used other platforms would constantly argue over which was the best, and most all were actually quite good.  My take was always that most platforms can bring forth quite an array of really good stuff once the artist, or promising artist, begins to use the imagination and is willing to experiment.  For me, Bryce and Poser alike were quite intuitive programs, so I preferred those.  I developed my own particular textures that I kept to myself, only telling those who asked how I made them by telling them to experiment and mix ones for the various aspects that are important.  I forget now the names of the various stages of development, because I haven't used these programs for those seven or so years, but I do know that ordinary, sometimes plain textures that are either provided or found on the Internet can be made into more complex ones, making an ordinary slope into one filled with many shapes and interesting colors, with little shadow areas and the pits and cracks that are found in natural terrains.  I always wanted to keep my images in the fantasy realm, so that was my mindset when I did my creations, including the types of terrain I developed.

Using Bryce, one can develop spaceships, buildings and any sort of structure that can be imagined, and the textures available can certainly turn those into great pieces for satisfactory, and satisfying, artwork.  Adding Poser, at least for me, gave me all I needed for my own satisfaction, and my artwork has been bought, displayed in printed form and some even used by a teacher at a high school.  A guy who was moving to England bought a large series of prints for display at his large home, which he said was a mansion, because he was among those who delighted in my particular style.  And, once you become proficient in using the tools, you will all develop your own style.  It is great when that happens, because then your work can be recognized before anyone views your name.  With plenty of practice, experimentation and enough talent to let you see what you want before you begin, you can take this program, adding Poser if you wish, and become almost as recognizable as Frazetta and others in the less-than-digital world. 

Bryce can help you to find your way into the realm of more advanced graphics, and all it takes is a lot of developed skills that can take a relatively simple structure and turn it into something fantastic.  I love the program myself.  Just the terrain and those primitive shapes, and the ability to extrude, to bend and to erase various parts of other parts--all the tools that come with the program--can turn into things many might not realize are possible.  Even if it seems difficult to get there, once you see a pretty good image, you will know that it can be done. 


softcel ( ) posted Mon, 04 February 2013 at 2:18 PM

Attached Link: http://www.youtube.com/watch?v=oz44MsNJ6lc

file_491339.jpg

 Animation created completely in Bryce 7.

The Remaing ships of the Colonial Fleet hava an unexpected run in with some Raiders in an Asteroid Field rich in Tillium.

No Postwork.


karl.garnham1 ( ) posted Tue, 05 February 2013 at 2:21 PM

Holy Cow!

That was all Made in Bryce 7 Pro who was the Animater he or she is a Genius in Bryce I have had no success in Animating in Bryce and it is without a Doubt Mind boggling work. Thank you for showing me

Karl


orbital ( ) posted Tue, 05 February 2013 at 3:22 PM · edited Tue, 05 February 2013 at 3:22 PM

I'm a bit dubious Karl. The wire frames posted on his other vids don't show any signs of volumetrics, and when you look at the backgrounds they are far too detailed as in Nebulas to be created in Bryce alone. So far he hasn't argued the case as there is a thread on Daz which he posted. People questioned the ability to create the whole animation in Bryce alone and he hsan't answered or given any details as yet. Still nice animation whatever the outcome,

http://joevinton.blogspot.com/


airflamesred ( ) posted Tue, 05 February 2013 at 3:41 PM

Agreed Joe. I don't doubt the animation was all done in bryce but there are elements made in other apps. Enjoable though


RobertJ ( ) posted Tue, 05 February 2013 at 3:55 PM

No post work? It has more lensflares than a J.J. Abrahams production.

And there is nothing wrong with post work, I mean the main part of the CGI is still Bryce and it basically blows a lot far more expensive packages out of the water.

Robert van der Veeke Basugasubasubasu Basugasubakuhaku Gasubakuhakuhaku!! "Better is the enemy of good enough." Dr. Mikoyan of the Mikoyan Gurevich Design Bureau.


softcel ( ) posted Wed, 06 February 2013 at 1:02 AM

Attached Link: http://www.youtube.com/user/davidbrinnen

> Quote - I'm a bit dubious Karl. The wire frames posted on his other vids don't show any signs of volumetrics, and when you look at the backgrounds they are far too detailed as in Nebulas to be created in Bryce alone. So far he hasn't argued the case as there is a thread on Daz which he posted. People questioned the ability to create the whole animation in Bryce alone and he hsan't answered or given any details as yet. Still nice animation whatever the outcome,

@orbital Makes you wonder doesn't it? Well obviously, these animations were made with Bryce because i see you took the time to visit my you tube page. Thank You. But i don't feel i need to argue or explain my techinique to anyone who doubt what Bryce is capable of. Just because you have never seen it before doesn't mean it can't be done. The irony of the whole DAZ situation is that the same handful people who are sceptical about the "No Postwork claim" ARE THE GUYS I LEARNED THE TRICKS OF THE TRADE FROM! They provide extensive tutorials on how to push bryce to its limits.

Here's a link to to an interesting Youtube Page of one of these individuals. Maybe you can discover some insight on how i pulled these scenes off.

"The game is to be sold...not to be told."

http://www.youtube.com/user/davidbrinnen


orbital ( ) posted Wed, 06 February 2013 at 4:02 AM

I know all about David Brinnen, but even he questions it. Look you can't blame people for questioning the techniques involved. All I'm saying is I've been using Bryce for years and have never seen planets or space backdrops created this way that look so realistic. If you have created it all then hats off to you mate. I can't blame you for being defensive  and would love for you to share a few techniques on how it's done thats all. Surely you would love to prove the doubters wrong.

http://joevinton.blogspot.com/


karl.garnham1 ( ) posted Wed, 06 February 2013 at 11:26 AM

Hi Orbital

I see what you mean the Nebula's are very good and the only way I could see how he did it was make the Nebula in Photoshop and Make it a hdr file. Even with those though the Hdr files would not neccassirly be of great quality so it is a big thing to propose its made only in Bryce. Although having Said that they say the impossible only takes longer.

Cheers

Karl


phive05 ( ) posted Fri, 08 March 2013 at 1:43 PM

Content Advisory! This message contains nudity

Attached Link: Queen's Ballad

I've been a devoted Bryce user for nealry 14 years now and I still use my Bryce5 HOURLY. I've generated over 4200 original works with it alone.  My greatest venture is massive city scapes.  Only in the last 5 years I have finally been satisfied with the results, giving my main goal a 9 year learning curve... Ouch!  But the results are awsome!  Here is a demo of mine done using Bryce, Poser and Blender(for only the particles).  You can see the amount of detail and scale in the cityscape shoots(all Bryce).  The smoke, galaxies and fires/explosions are Blender.  And of course the people are all done with Poser.  Everything edited in MAGIX movie edit pro ($50.00).  Bryce can trully offer some secret surprises and the liitle things I've learned throughout never came from a manual or tutorial.  It came from doing.  I wouldn't challenge anyone to spend the next nine years of their life to mastering Bryce, if I'd known it would take that long I would have never purchased Bryce back in 1998.  Now my only question is "Where does Bryce go from here?"


rashadcarter ( ) posted Mon, 11 March 2013 at 1:08 AM

If you love Brye 5 then PLEASE support Bryce 7. We've worked hard on it. There is no good reason not to upgrade. Forget any negative statements people might have made at the beginning of the release, they are all wrong. Bryce 7 is fantastic and all Bryce uers should at least try it out. Fun fun.


orbital ( ) posted Mon, 11 March 2013 at 6:31 AM

Rashad is there somewhere on line that tells you how to make Bryce 7 more stable. At the moment I only use it for the light lab. It doesn't seem to be stable enough for me to work with. I have tried to use it as I would Bryce 5 but have had to deal with numerous crashes when doing simple things such as duplicating an object or changing a material. Also if I load up a large scene from B5 into 7 I find that 7 runs a lot slower between actions than in 5. I'm constantly saving anychanges so it gets very frustrating.

http://joevinton.blogspot.com/


phive05 ( ) posted Mon, 11 March 2013 at 3:19 PM · edited Mon, 11 March 2013 at 3:22 PM

Quote - If you love Brye 5 then PLEASE support Bryce 7. We've worked hard on it. There is no good reason not to upgrade. Forget any negative statements people might have made at the beginning of the release, they are all wrong. Bryce 7 is fantastic and all Bryce uers should at least try it out. Fun fun.

 

I do own Bryce7, in fact it's on my super-umputer(5 TBS).  I love Bryce!.. Bryce seven... Um, well..  Okay, just yesterday I built a huge scene on it and when I went to set the document size I could only get it to 3200x2400.. "What!"  I wanted it at 4500x6500 and it would not allow.  Okay so fine, I'll render it smaller.  I click okay, boom - program blows up.

Worst occurance:  I'm saving a file, (had it for years), boom-it blows up, AND the file is permanently corupt.  This has happened now three seperate times on three seperate files.  Now I do back up my comp so I could recover.  Problem is I lost weeks(not hours) of work.

almost every scene I load into Bryce7 saved from Bryce5 crashes it. 

****I won't go on, and please don't get me wrong, I love what I've been able to build with it.  I just keep crossing my fingers and hoping I and it can get along one day.

After all, Bryce3,4 had in some way TRAINED me on how to treat them.  So when we fall in love with a product we'll put up with its little querks and a relationship is built...

"I know if I click this button without closing this dialog it will blow-up." type of relation.  So I do persist.  Problem is only one percent of my work reaches final render in 7.  Maybe I'm just too 5 to be 7. (LOL)

-phive

 

 


rashadcarter ( ) posted Mon, 11 March 2013 at 4:01 PM

Ah, I think I am beginning to see what might be going on for some people.

Instead of carrying things over from Bryce 5 into Bryce 7, why not try new things in Bryce 7? Kind of like a new relationship, its hard to get to know the new girl if all you ever do is carry over your feelings for the last girlfriend...who was awesome by the way, just like the new one will eventually turn out to be.

I do not think it fair to judge Bryce 7 by how it handles scenes made in Bryce 5. There are several reasons for this. The first being that there are a lot of changes to the way lots of things work. Booleans are updated, skies are updated, lights are updated...a lack of backward compatibility doesnt mean the application is bugged when used on its own.

Bryce 7 has bugs, huge bugs, for lots of people. Errors with image imports leading to blue madness for Mac users, displacement only works when in low priority, along with a billion other problems. It has unique problems, issues that do not exist in other releases. But they are all beatable, there is a workaround for most of them. Getting to know 7 for 7 is still the best route.

I have found that with most new versions of software I love, I do not jump into the new versions with two feet at first. I dabble, almost always decide I hate it, and depart from it for a while. A month or two down the line I come back to it, and I find I hate it a little less and that I'm findinig my way around and beginning to feel comfortable again. Next day I love the new version. So far this is how it always works in my crazy head. I suspect on some level others might be the same. Take it at our individual paces is the notion.

Bryce 7 enables an entirely different scale of work to be conceived. No more thinking small. We can think BIG now. We can produce vegetation complexity on par with Vue.

Bryce 7 was surely released too early. They spent a good bit of time developing features, too bad they also try to cram in bug fixes at the same time leading to a bottleneck and a premature release. I am basically begging people to look past the obvious problems, and dive into this thing anyway. To go forward we will be building on what we already have in B7.

Save often is a good idea. Always name the file uniquely, so that you dont overwrite a good save with a bad one and lose everything.

Here is a quick link to my personal gallery, most all done with Bryce 7 and all of it with no postwork, raw renders. I love the instancing, the new atmospherics, and the powerful new lighting options. For me, B7 knocks B5 out of the water, in a good way.

http://www.renderosity.com/mod/gallery/browse.php?user_id=496780

Best of luck!!


IceScribe ( ) posted Mon, 11 March 2013 at 4:51 PM

Hi all,

I've been using Bryce since version 5.0. I was still working those impossibly long hours at work, so my brain was too frazzled to do much. Since I retired, I've been doing more, and joined up at Renderosity to foist my renders in the gallery. I took on DAZ when it just changed from 2 to 3. I also only use it to clothe up my characters and pose them, or to open textured objects. Usually, I texture in Bryce because I don't like or understand the surfaces in DAZ and I don't even know how to make a scene in DAZ! In Bryce The lights seem easier to me, I just create'em  and push them around until something looks right. Not professional at all.

I most sincerely, with all my heart, hope that Bryce is not "updated" any more. Just make some other product instead of pretending its the same. I can't stand the amount of work it's taking to re-find my way around DAZ4 just to load a model into a scene. Heck, I still use my Bryce 5.5 for stuf I rendered in that!

What I like about Bryce is flying around inside of a little place I've created and rendering a scene that I've created with props that seem to suit each other. I usually like calm subjects for my renders. I like to get a certain expression or gesture just right with the lighting setting a mood.  So this is me.


phive05 ( ) posted Mon, 11 March 2013 at 7:01 PM

When I first downloaded Bryce7 I spent nearly three weeks playing with it.  I was amazed at the changes and all the new interface labs.  It blew up so many times I simply became exhausted from trying (with nothing to do with version5).  Going in and out of the labs would break-up the display into puzzle pieces all out of order.  So I minumize, remaxamize, and it would fix.  Its the little things that kept me from persisting.  I know those are getting fixed, and I agree, it is not to be compared to Bryce5. 

I'm not excluding it from my usable products nor have I ever planned to.  It is an amazing product, so please don't miss-read me.  I have recomended it highly to many people including my entire family.  They too have downloaded it and are using it.  I don't want Bryce to go away...  Its just too cool.  If this future isn't written by us artists, then it's left to those that aren't.

THANKS Rashad and yes I have seen your gallery.  You are a very talented artist.  Keep up the great attitude and the great artwork.

Your fellow Brycer, Vernon.


softcel ( ) posted Tue, 12 March 2013 at 12:11 PM

Long Live BRYCE!


Brycer3d ( ) posted Fri, 29 March 2013 at 7:13 AM

file_493127.JPG

Yes , your subject is very logic, sometimes I talk to people about Bryce they said : Bryce only for the landscape it is possible and succsess on this software, I go for Max 10 years 

V.ray 6 years , Cinema 4D 3 years , Maya 7 years I really discovered many secrets on this software , I got boring from these software I reached to a v.good level I try to look for something else , suddenly I visit my friend in his home He show me some pictures taken print out from computer when I saw them said Wowwwwwwwww I asked him which software did this he said Bryce , I begg him to give me this software , Actually he said you can buy from the Mall beside here , rapidlly I went fast to the mall and buoght this software I stated to try my experimental work , I did my work during interesting using this software this is the first artwork for me ,,,,,,

from this time I'm really interested using this and as you said :  Bryce is more capable than most people think , yes you are right 100%


beas62 ( ) posted Sun, 14 April 2013 at 6:22 PM · edited Sun, 14 April 2013 at 6:26 PM

Quote - Fully agreed to that subject!!

Whereas I personally mostly avoid doing landscapes in Bryce (this being a long story) and prefer doing Abstract Images and (presumed funny) "woodwork".

But doing photo realistic landscapes with "ASCII-Bryce" (around 50 years ago) was really hard to achieve, not to forget the endless render times then! ;)

Hubert

 

Amazing stuff.  I only started brycing about 8 years ago, so I had no idea about the legacy.  Thanks!  Jerry

 


 

P.S.  I guess I should have read on...  :)


Hubert ( ) posted Mon, 15 April 2013 at 11:20 AM

Hi Jerry,

to avoid possibly confusion: My ASCII-Bryce "screenshot" is purely fictional. I had created it for a 1st of April gallery-upload. ;)

I then made an according ASCII-Poser screenshot too. Whereas showing it would possibly require a nudity tag, g.

Signed,
Hubert-the-tadaaaaaaa..... --### HUMBLE ###--

 

"All that we see or fear, is but a Sphere inside a Sphere."     (E. A. Pryce -- Tuesday afternoon, 1845)


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