Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
turn off transparency for eye white materials
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor
So is that TTFN or TANSTAAFL?
Looks like light or glow coming from inside of head. Or eye is immune to lighting in front of it. Without a complete image, it's hard to tell where and what kind of lighting yours is.
www.youtube.com/user/ShawnDriscollCG
I don't know what cranked up your eye's reflection value. But viewing your scene in context allowed me to see where the light source was. Placing your light should not affect the material of your eyes. Maybe the light you're using alters reflection values though, depending on if it was a custom studio light for rendering metallic objects for example.
www.youtube.com/user/ShawnDriscollCG
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2855271
I ran into a similar problem when trying to render V4's eyes behind glasses. If your character's eyes originally used the Fresnel node, as I did on the spectacle lenses, that could cause the problem.The linked thread goes into some detail if you're interested.
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Suggestions, please?!
thanks,
mystmaiden