Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
A couple of thing to help determine the cause:
Are you using the GPU? If so then turn GPU acceleration off
Do you have a light visible in the frame? If so switch the tonemapper to linear and adjust the exposure. If a light is in the frame the autolinear tonemapper will adjust the exposure for the brighness of the light with the result that the rest of the scene plunges in darkness
Are you using the Studio Cubed? If so check the camera, it's likely to be outside the Studio. Make the backwall of the Studio transparent or move the camera inside.
btw, when you click on "Render frame" from Reality you are exporting the scene to Lux.
Hope this helps.
Paolo
https://www.preta3d.com
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The
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Thanks all for your input --
Pret-a, I think you hit the nail on the head. I recall clicking "GPU Acceleration." I'll turn it off and see what happens. I'll keep you all posted.
Thanks again everyone who responded.
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.
Okay,
I did a test render but ---
A -- It's very dark.
B -- Very very grainy. Is there anything I can do about the grainy aspects of the output? I also have the lights in Poser and they're perfect there....
Thanks again for your inputs.
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.
If it's very grainy and dark you probably are using an IBL light with an enclosed space.
IBL lights are external, like if there were the sky. If you have an enclosed space then the light doesn't come through.
The key of understanding Lux is that it is a physical renderer. Things work like if you were taking a photo.
It's necessary to shed the unrealistic habits learned with Poser and put yourself in the shoes of a photographer shooting a real-life scene.
Hope this helps.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
Quote - Okay,
I did a test render but ---
A -- It's very dark.
B -- Very very grainy. Is there anything I can do about the grainy aspects of the output? I also have the lights in Poser and they're perfect there....
Thanks again for your inputs.
How long has the render been running?
Did you change any of the material settings with Reality (ie glossy to matt or lowering the glossy setting) The higher the gloss on the materials the longer it can take to clear up.
Just some things to check.
The Render runs very quickly, and I did change the settings in reality for car paint type effects, but that's all.
Will see how long the newer one lasts. I know there'll be many tweaks to do with this new product before I find the just right setting.
I know I'm good with the lights in Poser, so it shouldn't affect me with those.
Back to the drawing board as they say.
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.
Quote - I know I'm good with the lights in Poser, so it shouldn't affect me with those.
I don't doubt your skills but keep in mind that lighting with Lux is very different. Please see the relavant chapter in the Reality User's Guide.
It's best to avoid Poser lights at first because they:
a) Tend to overlightn the scene. Lux needs a fraction of the lights
b) They are not realistic. Poser light sets make use of many spots and Infinite lights, which are both not desirable in Lux. Mesh lights are your best lighting option.
In general it's best to disable all Poser lights in Reality and use one or two mesh lights to start. Add more as you become more familiar. Sun and IBL need to be used only when there is a clear path for the light, like with extrior scene or interiors with windows that can let the light come through.
Cheers.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
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Hi all,
Has anyone experienced this with Reality 3? I have done successful "test" renders, but when I render my current scene after adjusting some settings in Lux I find I get a black export image.
Hoping someone can help me here, otherwise, my test images looked good for low settings.
Thanks.![😄](https://cdn.jsdelivr.net/emojione/assets/4.5/png/32/1f604.png)
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.