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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: My atomic mutant for M3 Freak- misaligned texture


Talos ( ) posted Thu, 25 April 2013 at 8:52 PM ยท edited Mon, 25 November 2024 at 1:26 PM

file_493940.jpg

I thought I would recreate my favorite character from Fallout 3 New Vegas Monster Mod.

(I don't even have the game, I just saw it on Youtube)

Credit should go to the creator of the original character whoever that is. Some people can extract a video game character and make it useable in Poser. Not me, I'm a dummy. I don't know how. I just re-textured and re-morphed the old M3 Freak. I have more morphs for that, and absolutely nothing for The Freak 4. The old M3 texture mapping alignment is very strange. It's safer if you make a blah texture with no diversity, but that doesn't work for the "Iradiated Mutant". I wonder if there is software that can help you see how textures align. I'm just doing it by trial and error. Most of it is passable, but so far the shoulder on the left is really messed up. So is the one on the right, but less noticeable. The club and human head necklace still need work.


Talos ( ) posted Thu, 25 April 2013 at 8:54 PM

file_493941.jpg

Here's the actual character for comparison.


primorge ( ) posted Thu, 25 April 2013 at 9:59 PM

"I wonder if there is software that can help you see how textures align."

Any familiarity with Blender? While I don't use it I know that it allows you to paint directly on the model across seams, thus you can avoid the headaches of the traditional method of lining up or blending textures. Carrara, Blacksmith3d, BodyPaint3d, Modo, etc... all have Poly Painting. Blender is free of course. I imagine that with some knowhow you can generate some painted texture maps rather easily for the Freak. I've used Carrara's poly painting functions on models intended for Poser and the results were pretty nice and pain free, in particular with pre-uv'd models.

Are you using SnowSultan's seam guides for M3/freak? It's the same mesh and UV's so either will do. might help you with your problem.

http://www.snowsultan.com/3.html

"The old M3 texture mapping alignment is very strange."

I don't have M4 (I do have V4 of course, one Gen 4 figure is enough of a financial hardship thank-you-very-much) for male figures I use M3, the Freak (original), and Apollo Maximus... From what I gather though, many texture creators prefer the Gen 3 mapping over Gen 4 as the limbs are part of the body map.


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