Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)
Here try this video from geekatplay.
http://www.youtube.com/watch?v=lFIErUrd5OE
its part of series 'Vue 10 What's New'
http://www.youtube.com/watch?v=lFIErUrd5OE&list=PLaH1PMiI_7Aib7YesC6ghG4jti3zH6Eb7&index=5
Mazak
These cost a little bit of money, but check out the "Poseable Moderate Flow Stream" or the "Poseable Swift Flowing Stream" at C3D. These are infinitely malleable and can be used thousands of times, each in a different way. Shape them to fit any terrain, or easier yet, build a terrain or scenes around them. Lay out duplicates end to end to make long streams. Zoom in for close-ups. Not trying to sell you anything really, but these were built just to make your kind of task much easier.
If there is enough interest, I'll put them into the market here.
I'm working on a wider poseaable stream now, and another with stepped pools. But they take time and effort to develop. Lots of unsatisfactory results for everyone that turns out well enough to put into the marketplace.
Essentially, you move the stream into general postion in your foreground area. Select the first joint and fine-tune the placement. Typically, this joint will not be visible in the camera view if your scene is designed to be looking up the stream. Instead, this joint will be below the camera and closer to the viewer.
Then, starting with the second joint, rotate or elevate that joint. Working with each joint, moving away from the camera and toward the far head of the stream, shape the stream as you intend it for the final stream. That is, create bends or changes in elevation, if that is appropriate.
The reason that you start with the joint nearest you and the camera, is that the first joint is an "anchor" joint. Each subsequent joint further up the joint chain moves the remaining part of the poseable stream, without moving the joints further down the joint chain - and without moving the portion of the stream that you have already moved into position.
Now, you can load or import other objects and place them around the stream to form the bulk of the scene. These objects can be small patches of terrains, stones, plants, or objects in the stream, such as fish or boats. You also can add any of the River Rapids pieces to create rocks and foam flowing around the rocks.
That is all there is to the process.
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Having messed around for weeks trying to make a small stream in vue I was wondering if any one knows any tutorials that show a good way , I have tried using spline tool never looks right or comes to an abrupt end when the terrain rises . Ive tried digging it out in the terrain editor but it allways comes out too wide cant seem to make a very narrow one even when zooming in even tried using a lightening brush from photoshop and made a tiff image , looked perfect as a river system from above top view but nearer ground level looked dreadfull. so far the best method thats worked for me is to create 2 terains and push them together and leave a small gap and then load a water plain but even thats hit and miss and is usually still a bit too wide , more like a river than a stream does everyone have this kind of trouble or is it just me ?
Any help would be much appreciated , I even printed out the whole Vue 10 reference manual over 700 pages and cant seem to find anything , i might add i am trying to create a stream looking along its length so you would see both banks with a stream no more than about 2m wide