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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: How to create dog hair in Poser Pro 2012 easy way please


rowlando ( ) posted Tue, 25 June 2013 at 10:21 PM · edited Mon, 20 January 2025 at 3:58 PM

file_495579.jpg

Can anyone give me any ideas of how to create the hair in the image for a dog in PP 2012.

I don't want to use hair room unless its really the only way to do it.

Cheers Rowlando

Seek what you can never loose


rowlando ( ) posted Tue, 25 June 2013 at 10:23 PM

They are my King Charles Cavaliers dog breed.

Big floppy hairy ears and these are twins called Halo on right and Caviar on the left.

 

Thanks Rowlando

Seek what you can never loose


TrekkieGrrrl ( ) posted Wed, 26 June 2013 at 6:27 AM

Well if you don't want to use the hair room, your only other option, as I see it, is postwork.

 

Cute dogs btw :)

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.



aRtBee ( ) posted Wed, 26 June 2013 at 12:08 PM

don't do hair room, you need a hair density so high that your machine will fall apart. I tried to give the cartoon puppy a fur coat that way, it will teach you the limits of everything. But do-able. see http://www.book.artbeeweb.nl/?p=456

The third way is to turn the entire dog, except for the eyes and nose, into one big multi-layered transmapped thing like all other conforming hair in Poser. You need a a lot of bump /displacement texturing to get the looks really good, and you have to model (with the morph brush or so) the out standing strikes (as on the ears) explicitely. Do-able too.

have fun.

- - - - - 

Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though


randym77 ( ) posted Wed, 26 June 2013 at 12:47 PM · edited Wed, 26 June 2013 at 12:48 PM

Whatever happened to Tiny?

His Furred Cats are still in the RMP, but where are the other animals?

The furry dogs were at Content Paradise, but aren't there any more.

I know he was selling his furry animals at his own store for awhile, but I don't remember where.

If anyone knows, post the link.  I love his Furred Cats, and would love to get the other animals.  Somehow he managed to get them to look (and animate) really nice without crashing your computer.  He also somehow found a way around the idiosyncrasies of the Hair Room, like the way different parts of the mesh will produce noticeably different-looking hair, and the weird stray long hairs that appear at random.


rowlando ( ) posted Thu, 27 June 2013 at 12:02 AM

Hi Thanks, I don't want to post work every image I create and I do not trust the time Id have to spend in the hair room, that may result time wasted.

I can see from the link aRTBee it could be done from the tut but I would need much longer hair for the ears.

I am interested in the reference from randym77, who is Tiny? and what is RMP?

I could check it out maybe.

Cheers Rowlando

Seek what you can never loose


randym77 ( ) posted Thu, 27 June 2013 at 7:01 AM

Tiny is the user name of the person who made the Fluffy Cats product in the RMP (Renderosity Market Place). 

http://www.renderosity.com/mod/bcs/index.php?ViewProduct=94626

He used to sell them at DAZ, and posted a lot there in their old forums about the problems he ran into in the Hair Room making furry animals. 

His Furred Mutts product was at Content Paradise, but isn't any more.  I once ran across his personal web site, where he was selling a lot of different Poser animals with dynamic fur, but I don't remember where it is now.

(IME, longer hair is actually easier.  Covers a lot of flaws that short fuzz doesn't.)


rowlando ( ) posted Thu, 27 June 2013 at 8:04 PM

Thanks randym77 for the info and I am looking at the hair room using long hair cheers

Rowlando

Seek what you can never loose


BionicRooster ( ) posted Thu, 27 June 2013 at 9:04 PM
Forum Moderator

This is all grown hair in Poser's hair room. I don't think it looks that bad, and didn't take that long to render.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



rowlando ( ) posted Thu, 27 June 2013 at 9:15 PM

Hi BionicRooster.

It looks good, can you tell me how you did it perhaps put some images of the nodes and settings please. I think I could do this.

Cheers

Seek what you can never loose


BionicRooster ( ) posted Thu, 27 June 2013 at 9:52 PM
Forum Moderator

So I wouldn't have to mess with growing new hair grops on every separate body part, I posed the bear, exported the body and neck as an obj, and then also exported the head(for shorter hair on face)separately. Then reimported them back into Poser.

Went into hair room, added New hair group, opened Edit Hair Group panel, and clicked Add All.

Click grow guide hairs, and then adjust dials.

Here's what settings I used for the body fur.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



BionicRooster ( ) posted Thu, 27 June 2013 at 9:53 PM · edited Thu, 27 June 2013 at 9:57 PM
Forum Moderator

And then materials is a little different. Take the texture of the fur and plug it into the Hair node, and checking Opaque in Shadows speeds up rendertime.

Granted, there's probably a more proper way to do this, and actually, I'd like someone to chime in and show me the best way to use an image with hair.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



rowlando ( ) posted Thu, 27 June 2013 at 10:34 PM

Thats great thank I will tryo to make cheers Rowlando

Seek what you can never loose


aRtBee ( ) posted Thu, 27 June 2013 at 11:09 PM

rowlando,

nice example from BionicRooster. Just to reveal the main points:

  • reduce nr of vertices to 4, as you're dealing with short fur here

  • the nr of heirs generated (here just ver 800.000, according to the panel) equals density (which is nr of hairs per square something, that something depends on your unit settings) X object surface. So this bear has a surface of 800.000/200=4.000 - square cm? square inches? Halving the object size and zooming in might make a difference in looks, as hair thinckness does not vary accordingly (not really tested though). If your units differ from BR's then you'll need a different density setting.

  • the size of the 3D hair mesh equals nr of hairs X nr of vertices, that's 800.000 x 4 = 3.2 million in this case. Compare that with the bear itself, and you know why dynamic hair can blow up you system.

all the best.

- - - - - 

Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though


BionicRooster ( ) posted Thu, 27 June 2013 at 11:15 PM · edited Thu, 27 June 2013 at 11:16 PM
Forum Moderator

Quote - nice example from BionicRooster. Just to reveal the main points

Thanks aRtBee.

I did multiple renders, starting with lower hair densities, until I got to a point where I was satisfied.

Applying same texture to the skin helps a little in that aspect, as it fakes some of the density up until a certain point.

As for hair on a person's head, you'll want to keep skin texture under hair for realism.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



rowlando ( ) posted Fri, 28 June 2013 at 5:38 AM

thanks so much for your help here I am on a learning curve again ha

cheers Rowlando

Seek what you can never loose


Tiny ( ) posted Fri, 28 June 2013 at 7:21 AM

Hi everybody,

Sorry for not being around much, RL landed hard on me somehow. But all is ok.

I had to close down the store temporarily until I set it up with another host. Avast kicked in saying there was malware on the site so of course no one wanted to buy there. :P

I'm having PM contact with rowlando about the furred dog and I think we will have it sorted soon. It's still the version for Poser 6 & 7 which works with later Poser builds but will render thin fur. 
If anyone else wants the dog (which also comes with pups),or rat or the short fur cats you can PM me and I'll send you my Paypal addy and price. 

The hair groups can be optimized with some effort to work well and fast on most computers. The fluffy cat (here at Rendo store) is a proof of that. :)



randym77 ( ) posted Fri, 28 June 2013 at 8:58 AM

Hi, Tiny.  Glad you're still around.

Quote - I'm having PM contact with rowlando about the furred dog and I think we will have it sorted soon. It's still the version for Poser 6 & 7 which works with later Poser builds but will render thin fur. 

Did something change in the Hair Room since Poser 7?  Why does it render thin fur?

 


Tiny ( ) posted Fri, 28 June 2013 at 9:29 AM

Quote -
Did something change in the Hair Room since Poser 7?  Why does it render thin fur?

Yes, Poser handles hair differently from Poser 8 and up. You need more hair and some other settings are also different. So the new fluffy cat (here at Rendo) was done from scratch and I didn't have the time to redo the other animals. 



randym77 ( ) posted Fri, 28 June 2013 at 9:36 AM

Thanks.  I did notice that the dynamic hair I used to use doesn't look as good in the current version of Poser, but never figured out why.  It was very discouraging, since I love dynamic hair.

I think I have the older version of your cats.  I'll definitely buy the new version, too, if it works better in PoserPro 2014.

 

 


Tiny ( ) posted Fri, 28 June 2013 at 10:46 AM

Poser Pro 2014 is the best so far when it comes to the look of hair. I love it.
It is also much more stable when working with hair. It's faster calculating dynamics and rendering.



BionicRooster ( ) posted Fri, 28 June 2013 at 11:10 AM
Forum Moderator

I made a dynamic pelt, 2 sided cloth with fur... took a while to simulate to say the least :o)

                                                                                                                    

Poser 10

Octane Render

Wings 3D



BionicRooster ( ) posted Fri, 28 June 2013 at 11:11 AM
Forum Moderator

And here it is completely flat

                                                                                                                    

Poser 10

Octane Render

Wings 3D



randym77 ( ) posted Fri, 28 June 2013 at 11:46 AM

You killed a tiger!  It's an endangered species! 

Seriously, that looks really good.

How are the hair shaders in PP2014?  I never could get dynamic hair to look good with IDL lighting.


BionicRooster ( ) posted Fri, 28 June 2013 at 11:54 AM
Forum Moderator

Quote - You killed a tiger!  It's an endangered species! 

Seriously, that looks really good.

Thanks :o)

Quote - How are the hair shaders in PP2014?  I never could get dynamic hair to look good with IDL lighting.

I couldn't tell ya, I'm still using Poser 9, with pretty much the shader I used for the bear, just with tiger fur image instead of flag for texture.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



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