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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 3:31 pm)



Subject: I got a problem here.


EClark1894 ( ) posted Sun, 21 July 2013 at 8:50 PM · edited Thu, 23 January 2025 at 10:03 PM

file_496566.jpg

So I was making this Polo shirt for Tyler as a freebie. It rigged with no problem. And Diffuse color works well as well. But try as I might, I can't seem to get a shader or Texture map to render on it. Any suggestions?




infinity10 ( ) posted Sun, 21 July 2013 at 8:54 PM

There could be an overlapping material zone which is conflicting with the default material zone.  I get this sometimes.  Sorry, but I don't know of a solution.

Eternal Hobbyist

 


rokket ( ) posted Sun, 21 July 2013 at 9:10 PM

This is a stupid question, but is it UV mapped?

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


EClark1894 ( ) posted Sun, 21 July 2013 at 10:23 PM

Yep.




rokket ( ) posted Sun, 21 July 2013 at 10:46 PM

I'm stumped. I don't think I have ever had this problem before. Usually I get problems when I don't UV map.

Sorry, I have nothing to contribute.

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


PhilC ( ) posted Mon, 22 July 2013 at 12:15 AM

What are the names of your materials?


EClark1894 ( ) posted Mon, 22 July 2013 at 1:59 AM

file_496573.jpg

Cloth

Collar 

Sleeves

Cuff

button




PhilC ( ) posted Mon, 22 July 2013 at 3:40 AM

I was wondering if you had any names that included spaces. Those look OK.

Can you post a screen shot of your UV map?


EClark1894 ( ) posted Mon, 22 July 2013 at 5:13 AM

2




EClark1894 ( ) posted Mon, 22 July 2013 at 5:13 AM

file_496577.png

2




PhilC ( ) posted Mon, 22 July 2013 at 5:30 AM

OK still not seeing anything wrong :)

Let's try a screen shot of your material room shader tree set up.


EClark1894 ( ) posted Mon, 22 July 2013 at 5:46 AM

Forget it Phil. I think I'm just going to start over and see what happens with that one.

Thanks for your help though.




RorrKonn ( ) posted Mon, 22 July 2013 at 9:32 AM · edited Mon, 22 July 2013 at 9:34 AM

export the shirt ,texture back out of poser and see if the texture renders in ya modeling app.

if it does then ya poser settings are off.

it's always that one thing we didn't do just right.

 

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Paul Francis ( ) posted Wed, 24 July 2013 at 3:13 PM · edited Wed, 24 July 2013 at 3:14 PM

I had this exact problem trying to re-texture a free 3DS model I'd downloaded last week.  Did some research, and it appeared that the normals in the original model might have been facing the wrong way i.e. backwards, as the texture which I thought I'd applied appeared on the back of the model, and was thus invisible from the front.  I'm no expert, so shoot me down if you want, but it might help.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


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