Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
The wine mesh needs to be slightly inset (allow a wee gap) from the wall surface -especially nearer the bottom- of the glass to avoid a Firefly artefact. For the glass, the mesh needs to have thickness; i.e., not a single layer of polys, but have both an outside and an inside surface. Try using using double the index of refraction for glass, because the refract node (incorrectly) bends light the same direction when it exits as it did when it entered. So, try about 3 rather than ~1.5 for the index of refraction.
I've never tried to get the effect you want, so this just a hypothesis.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Also.. which Poser version? Refraction is somewhat borked (still, after SR2) in PP2014
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Using Poser since 2002. Currently at Version 11.1 - Win 10.
Hi luckybears
Had a go with this but without much success, at the moment I think the problem is with how the light is coming from the wine because if I change the wine material to ambient the banding effect starts to appear.
Have sanity checked the mesh I'm using in Carrara and Maxwell and both show the banding
Attached Link: Crystal ball thread
Ok, found my mistake was using the "crystal" material from the standard Poser material library. The forum article I was thinking of was for a crystal ball but there are some interesting comments from BB about IOR. Using this glass material I had more wine colour extending down the stem but could not reproduce the band effect. Thought this was an issue to do with mesh shape but as said above I can get the effect in other render engines with the same mesh so don't know now.If this particular, exact, interior image that you seek is the result of:
* Refraction of
* a total internal reflection of
* anything else
or
* An internal refraction of
You cannot reproduce it with Poser. The math is straightforward, has been known for quite a while, and I have brought it up with the Poser team, yet we continue to have Poser that is ignorant of basic physics of light.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - I did some investigation. changing the refract index to 3 from the default 1.5 on exnem's glas mat didnt change anything. it's probably vary dependant on the mesh.
You should have more carefully read what I said in the crystal ball thread. I quote myself:
Quote - For a sphere we can get the fisheye using IOR of 3, which compensates for the incorrect implementation in Poser. (Note this is only for a sphere - it does not generalize to other shapes.)
Not only is it probably very dependent on the mesh, it is absolutely not going to work on any other mesh.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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After tonight I will not be able to view replies until Monday.
Thank you