Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)
Using smaller textures helps too.
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
You can free up some space by deleting things you don't need. For example, if you imported a human figure into the scene you may be able to delete body parts hidden underneath clothing or on the side of the figure facing away from the camera, teeth if the mouth is closed, etc.
In addition to resizing images smaller like TheBryster said, you may also be able to delete some images entirely and just use basic materials instead. No point in having a 2000x2000 pixel image texture for something 10 pixels wide in the background.
You may also want to use Large Address Aware if appropriate, that might give you a tiny bit of extra available memory under certain circumstances.
I haven't taken the time to see how much memory it might free up, but if you use instances instead of copies for identical objects, that should help some.
There was something I recall from a while ago. It's called affinity and if checked it will - on a multi-core pc - use all the processores for brycing. I dont remember where it is though.
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Out of memory in Bryce 7! ! Could that be fix.