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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: [Vue 10 x] Make dark water for rendering and little bordeline waves


Theiamania ( ) posted Wed, 07 August 2013 at 6:16 AM · edited Sat, 07 December 2024 at 2:47 PM

[Vue 10 x] Make dark water for rendering and little bordeline waves

Hallo everibody,

I applyed a very darl kind of water by Advanced material editor ) but when I render I stelle see trasparency to much. I'd like to make darker (almost without trasparency) water. Any ideas?

If also possible to create some little waves where water meets rock and terrain?

I attach an image to bel more comprensible:

 

Many tahks for help!


gillbrooks ( ) posted Wed, 07 August 2013 at 10:10 AM · edited Wed, 07 August 2013 at 10:11 AM

Make adjustments on the Transparency tab, not the colour tab.  Adjust the slider towards 'Murky' and you can also change the fade out and light colours

 

Also work on the ground plane.  If you leave the the default colour which is a very light beige, that will also affect your water.  

Gill

       


gillbrooks ( ) posted Wed, 07 August 2013 at 10:21 AM

file_496988.jpg

Default atm.

Default water - changed only what you see on the transparency tab.

Used a dark colour variation map for the ground plane.

Gill

       


gillbrooks ( ) posted Wed, 07 August 2013 at 10:23 AM

I notice also by the shadow that your terrain in the foreground is floating on the water.  You need to drop that 

Gill

       


Theiamania ( ) posted Thu, 08 August 2013 at 3:11 PM

Great and many thanks Gill,

soory, this is my first project and I know really few... about Vue.

I'm going to make your suggestions and post again a new immage.

 

Many thanks!


Theiamania ( ) posted Thu, 08 August 2013 at 3:26 PM · edited Thu, 08 August 2013 at 3:27 PM

Quote - I notice also by the shadow that your terrain in the foreground is floating on the water.  You need to drop that 

 

Uhm... do you mean I've to ad a light or simply I've to move sun?

 

And what about "little bordeline waves"

as I see, for exemple, in your great image posted?

 


Theiamania ( ) posted Thu, 08 August 2013 at 4:29 PM

Essentialy, I don't know why the foam is all over the water and not just at di edges, where terrain touchts water:


gillbrooks ( ) posted Thu, 08 August 2013 at 4:50 PM

You need to raise the level of your water.  The foam is showing all over as it's too close to the ground plane.  The foam will then only appear where the terrain is below it.

You can either adjust the sea level in the object properties of the sea plane or you can manually raise it by dragging the object upwards.

Gill

       


Theiamania ( ) posted Fri, 09 August 2013 at 12:48 AM

Quote - You need to raise the level of your water.  The foam is showing all over as it's too close to the ground plane.  The foam will then only appear where the terrain is below it.

You can either adjust the sea level in the object properties of the sea plane or you can manually raise it by dragging the object upwards.

 

I make that but...:


Theiamania ( ) posted Fri, 09 August 2013 at 3:40 AM

How you can see, now foam is good near terrains edge. But I really can't deal trasparency...

If I increase Trasparency slide is of course all trasparent;

If I decrease Transparency, water wash terribly out ... ans Muke is already to 70 - 80%...


amileduan ( ) posted Tue, 03 September 2013 at 10:01 PM

Nice work!

render farm :Intel Xeon E5560 * 2, 16 cores with hyper-threading,Win7 64bit.


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