Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
In the actor definition section at the top of the file where you'll see lines like actor hip:1 { storageOffset 0 0 0 geomHandlerGeom 13 hip } The line with geomHandlerGeom tells poser to use the hip object in the obj file last loaded by figureresfile. You can actually intermix figureresfile commands, draw objs from different files. The only problem is, once you save out the figure, Poser clobbers those lines and records only the two original resfile lines. Hope this helps.
I want to put my scuba diver model as a CR2 file rather than as a PZ3 file. But that needs me to make his aqualung and his fins etc part of him and not separate figures parented to him. And that would mean that his fins etc would need separate .OBJ files, since I also want to have a separate fin model etc without filling my WWW space too much with duplicated matter.
You can make the scuba guy one figure very easily by just renaming the pz3 file to a cr2 then use cr2edit in the funstuff utilities section to remove the lights, ground and universe. Now he'll be a character you can then put in a library. The only problem is, if you try and save him back into the figure library you'll have to save him as a pz3 and do the process again.
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In .CR2 language:- - The whole figure can read its geometry from an .OBJ file thus:- figureResFile :Runtime:Geometries:P4NudeMan:blNudeMan_Gen.obj - A body part can have its own geometry embedded in the .Cr2 file thus:- geomCustom { numbVerts 703 numbTVerts 719 numbTSets 2688 numbElems 700 numbSets 2688 v -0.027886 0.441844 0.032699 etc etc, i.e. the .OBJ file text and a } at the end. - But how can a body part, or one sub-tree of the tree of parts, read its own geomatry from an .OBJ file? I have Poser 3.