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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: V4/M4 texture recommendations, please.


serene ( ) posted Sun, 06 October 2013 at 11:19 AM · edited Mon, 25 November 2024 at 5:43 PM

Hi guys.

About to use V4 and M4 characters for a professional logo design. I'd like to know what in your opinion and experience are the best textures for close-up rendering, both for V4 AND M4. I'm looking for photorealism, not stylised textures.

Specular and displacement maps are desirable, but not necessarily SSS. (that's a lot of sibilants together, there)

Thanks in advance.


Zaarin ( ) posted Sun, 06 October 2013 at 3:28 PM

For M4, anything by Jepe. His two most recent characters--Kenny and Leo/Madoc--are my personal favorites. Mec4D also has done nice work--her Eli and Hunk characters are among my favorite standbys. Morris, too, though some of her older work is 3000x3000, I believe, and some of it has a slightly grainy appearance in closeups. BergieD's TAI has really beautiful textures, but the material set up is strange and requires manual adjustment if you're going to use something like EZSkin; no displacements but high-quality bump maps.

There are a lot more options for V4 and I wouldn't say I have a single go-to artist for her. One problem I've noticed V4 textures tend to have even over M4 textures is unfortunately a lot of baked in specular, but there are still plenty of nice V4 textures out there. Godin's work is beautiful, especially her Asian characters. PDesign is another good one. Surreality does good work, too, but is more stylized, which you said you didn't want. Silver also does nice work, but her textures definitely have an airbrushed feel. I've only bought one of Mihrelle's characters, but I was very satisfied with the quality of it--slightly airbrushed, but I prefer that to baked in specular. I don't think Mec4D has done more than one or two characters for V4 and I don't have them, but her M4 characters are fabulous, as I said.


serene ( ) posted Sun, 06 October 2013 at 3:42 PM

Thanks, Zaarin, very helpful! Jepe and Mec4D will be examined.

Diolch yn fawr!


toastie ( ) posted Sun, 06 October 2013 at 7:23 PM · edited Sun, 06 October 2013 at 7:25 PM

I always use Mortem Vetus' characters for M4 (at RuntimeDNA), very detailed and actually render better than they look in the promos.

I also like Tempesta 3d's M4 characters, I only have Ingdor:
www.renderosity.com/mod/bcs/ingdor/96293/


ghostship2 ( ) posted Tue, 08 October 2013 at 1:49 PM

file_498742.jpg

For photo-realism I'd go for Maelwenn's Vanessa for V4 at Daz3D. Im using that texture here in this render. Some tweeking will be needed. I am using EZSkin 2 shaders and a custom hand painted bump map on this along with Eye textures from Mindvision GDS (at daz) and a lash texture that I got from Fabiana's DruscillaGoth.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


serene ( ) posted Tue, 08 October 2013 at 5:11 PM

file_498743.jpg

Thank you again, guys. I've gone for Mec4D's textures, with EZSkin shaders. I like the built-in hair textures. I've got just the effect I need.

 


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