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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Red Rash That Itches Like Crazy


ralphkramden39 ( ) posted Wed, 08 January 2014 at 12:14 PM · edited Sat, 10 August 2024 at 12:26 AM

file_500814.jpg

I was having problems with my Poser 2012 and foolishly reinstalled it. Now all my characters and items have this reddish rash. See photo attached. How do I treat it and make it go away?

Windows 7, Poser 2012.


JimTS ( ) posted Wed, 08 January 2014 at 12:35 PM

Check your rim light

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


ralphkramden39 ( ) posted Wed, 08 January 2014 at 12:39 PM

Jim, tried your suggestion but to no avail. The lights I am using are the Poser 2012 standard lights. I can move them anywhere, delete them, replace them with different lights and light sets, the red still remains.


maxxxmodelz ( ) posted Wed, 08 January 2014 at 3:34 PM

Probably some kind of material node attached to the character for some reason.  In the material room, notice if there are any nodes plugged into the diffuse or specular, or alt_diffuse, alt_specular channels, aside from the maps themselves, and remove them.  The default setup should be just the map nodes plugged directly into the various channels.  If there's nodes between the main channels and the maps, then that's more than likely the cause.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


bagginsbill ( ) posted Wed, 08 January 2014 at 3:34 PM

You're talking about in preview only, right, not rendered? Sounds like you re-installed and have different code than before. What service release were you on? Which are you on now?

I'm guessing you re-installed a display bug you had solved in the past by not using version 1.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ralphkramden39 ( ) posted Thu, 09 January 2014 at 6:21 AM

Thanks for the replies and suggestions, but I figured it out. Under Display-Preview Drawing, you have a choice of Open GL or Sree-D Hardware. Apparently the default is Open, I needed to select Sree.

Thanks! 


bagginsbill ( ) posted Thu, 09 January 2014 at 6:26 AM · edited Thu, 09 January 2014 at 6:27 AM

That's like saying you found the problem why your knees hurt by removing the stairs in your house.

What I was suggesting was that your Open GL preview is bugged and you either need to install a Poser service release that fixes that, or you need to update your Open GL driver.

Instead, you're not using the hardware assisted preview at all now. The problem of artifacts in the hardware assisted preview is best solved by making it work like it's supposed to, not just skipping it altogether.

Of course, you can just use SreeD, but you did pay for PP2012 and not getting all its benefits seems wasteful.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


JoePublic ( ) posted Thu, 09 January 2014 at 6:46 AM · edited Thu, 09 January 2014 at 6:53 AM

file_500836.jpg

 

"Apparently the default is Open, I needed to select Sree-D"

 

Sree-D will make your preview look completely rubbish. DO NOT USE IT.

It's only good as a fall-back if your computer doesn't even meet minimium specs.

Attached screenshot shows how good V4 can look with her default textures in OpenGL preview using properly set up skin shaders and light.

It's PP-2014, but it works identical in PP-2012/Poser 9.

 

  1. Make sure you re-installed the latest Service Release.

  2. Make sure to use OpenGL and have Hardware Shading enabled.

  3. Make sure your graphic card is assigned to Poser and uses current drivers. Often Windows will use the basic graphic chip by default to safe energy.

But even if your graphic card doesn't support Hardware Shading because it's too old, OpenGL is still a better alternative than SreeD. You just need more elaborate preview lights.

SreeD is only the very last resort to at least see "something" in preview.


ralphkramden39 ( ) posted Thu, 09 January 2014 at 7:09 AM

Okay, got it. I am using the latest update available for P12. I am also using 3 computers, one to set up the scene, two others to render in Lux. The set-up machine is the oldest, cheapest, with just lots of storage, while the render comps are newer, more expensive multi-core machines. I think the problem is my set-up computer actually does fall below the minimum in graphics capability, in fact, I'm pretty sure it has no graphics card at all, uses something in the motherboard instead. But I will check. Thanks for informing me!


bagginsbill ( ) posted Thu, 09 January 2014 at 7:13 AM

Quote - I think the problem is my set-up computer actually does fall below the minimum in graphics capability

Oh - well that's an entirely different story then. Carry on. grin


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


JoePublic ( ) posted Thu, 09 January 2014 at 7:19 AM · edited Thu, 09 January 2014 at 7:23 AM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=4055697&ebot_calc_page#message_4055697

file_500837.jpg

 

Attached is a link to a free lightset I made which gives a decent OpenGL preview without Hardware Shading and a "real" graphic card needed.

 


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