Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 18 7:39 am)
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The animation is pretty simple, a guy talking on the phone. Now either naturally or out of habit, when talking you move your head around. Is there a easier way that I can have M4's hand/arm constrain to the movements of his head, so the phone and hand will follow instead of manually keying every frame, which right now is at 342 frames.
What I have set up so far to keep the phone with the hand is constrain the phone to an invisible square then parent that square to the hand, now whenever the hand moves in any direction the phone follows as it should. I would like to do the same type of thing with the hand, but can't figure out if it's even possible.
Thanks