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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Help with Daz/Poser interoperability


mr_phoenyxx ( ) posted Mon, 24 March 2014 at 10:02 AM · edited Mon, 23 December 2024 at 6:06 PM

Good morning all,

I'm hoping that some of you can help me. I've read some of the DSON and hacking Genesis treads, but I think my question is a bit more broad and less focussed.

So I've been working on a project for a few months now, and recently I've been asked to collaborate with another artist. The problem is that I user Poser Pro 2014 and she uses Daz.

Is there any way we can share files? For instance, if I set up the scene in Poser with one room, two figures, some clothes, and some props, then is there any way for me to send that scene to her so she can work on it? I know I can use "Collect Scene Inventory" in Poser to save all of the necessary files in one place, but can she load that in Daz if I send it to her?

Let's assume she's gonig to do some texture work. Once I've sent her the file and she's done her work, is there any way for her to send the file back to me so that I can load it in Poser and continue my end of the work?

I would really appreciate any help all of you can provide.


vilters ( ) posted Mon, 24 March 2014 at 10:43 AM

I fear the only true answer is no.

You could share parts and pieces, but whole scenes can not be transferred between both apps. (and certainly not maintain all its functionalities, materials, rigging, Subd, to name a few are different and not 100% interchangable)

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


mr_phoenyxx ( ) posted Mon, 24 March 2014 at 11:14 AM

Quote - I fear the only true answer is no.

You could share parts and pieces, but whole scenes can not be transferred between both apps. (and certainly not maintain all its functionalities, materials, rigging, Subd, to name a few are different and not 100% interchangable)

That was my suspicion. What about one character and his or her clothes + Props? Or would it at least be possible to bring over the character, the clothes, and the props separately?


vilters ( ) posted Mon, 24 March 2014 at 11:24 AM · edited Mon, 24 March 2014 at 11:24 AM

Honestly?
It is not worth the trouble.
If your hair still has some color?
It will be grey by the end of the first week.

if you read here about the trouble that some users have to get a single figure to "behave", and take "behave" as large and open minded as pssible is both apps, it certainly is not worth the trouble for a full scene.
As I wrote in my first answer. Everything is different between both apps.

Posing, rigging, lights, materail rooms, figures, import-export, and all that for each and every object? ? (Not t speak about clothes and shoes and hair that all require special tips and tricks. Each time you want to share or transfer?

This would be extremely counter productive and extremely time-consuming for little or no return at all.

You can "build" or use some apps strong points, but the assembly and fine tuning should be done in a single app; Poser or DS, but its impossible in both.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


bhoins ( ) posted Fri, 28 March 2014 at 1:35 PM

Quote - > Quote - I fear the only true answer is no.

You could share parts and pieces, but whole scenes can not be transferred between both apps. (and certainly not maintain all its functionalities, materials, rigging, Subd, to name a few are different and not 100% interchangable)

That was my suspicion. What about one character and his or her clothes + Props? Or would it at least be possible to bring over the character, the clothes, and the props separately?

The information you are given is not entirely correct. Much depends on what it is that is in the scene in the first place. Or what is in the DAZ Studio scene.  Assets are easy.

Now if your figures in Poser are rigged with Poser8+ (Most are not) they will not work, further Poser and DS Dynamics are not cross compatible. Within those restrictions and bearing in mind that render engines are different so shaders will have to be translated, as long as you turn off save "external binary morphs" in preferences, then DAZ Studio reads CR2, PP2, pz2, etc. files just fine. Even scene files (PZ3) go across just fine. 

Going the other way can be a little tougher. Again bearing in mind that DSON assets require DSON importer for Poser to use in Poser. And DS does not export PP2 or PZ3 format.

DAZ Studio will export characters that are created with Poser rigging (and yes, DAZ Studio can create figures with Pre Poser 8 rigging just fine) as CR2 files, and can export pz2 files for morph injections, poses, and basic materials just fine. DS can export static props as OBJ at Poser scale which can be imported into Poser and easily turned into a PP2 files.

 

So the situation might not be as dire as you thought. 


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