Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Crease angle has to be set for each and every group in all Groups properties.
The free Scenefixer script from Snarly can help you with that.
Then in the render settings, you have to check (enable ) Smoothing in the render settings.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Does the material include displacement or bump? "Old-style" bump maps, where mid-grey means 'no bump', used to cause problems at polygon edges. Effectively, they were telling the polys to lift and separate. This may be worth checking if you're using an old product, or if your bump or displacement settings are extreme.
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I have a piece of clothing that when I render it in PP2014 with the default lights it has a shadow around all the polygons so that it looks like the material is full of squares.
What causes this? I tried changing the crease angle to 20 then to 120 (default is 80) but it seemed to have no effect.
Ambient occlusion seems to make it worse. No shadows on will fix the problem but it solve the problem.
Anyone know?