Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Don't if this is true volumetrics but the types I have come across have the following features
Its applied to a container (any enclosed 3d shape like a cube or sphere) in which particles will be generated
Has a 3D density map that controls how the particles are placed and how the light is absorbed or scattered within the container.
3. It has one or more render modes that determines how the render engine takes the particles and calculates the final appearance (eg uniform or additive). This will determine how the object will appear (eg cloud). Some implmentations allow a surface to be generated which materials can be applied (eg water splash)
Poser has volumetric lighting, I don't know if this technology compares in terms of implementation.
that last one looks pretty good actually.
reminds me of the Flashdance movie
is that a cone primitive?
are you inside a closed cube?
part of andy is blacked out in front? and casting wonky shadow on the floor
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Quote - Don't if this is true volumetrics but the types I have come across have the following features
Its applied to a container (any enclosed 3d shape like a cube or sphere) in which particles will be generated
Has a 3D density map that controls how the particles are placed and how the light is absorbed or scattered within the container.
3. It has one or more render modes that determines how the render engine takes the particles and calculates the final appearance (eg uniform or additive). This will determine how the object will appear (eg cloud). Some implmentations allow a surface to be generated which materials can be applied (eg water splash)
Poser has volumetric lighting, I don't know if this technology compares in terms of implementation.
Thanks. maybe something like lux can add volumetric density for poser scenes?
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@stewer I like the first pic !! sorta alien death ray ;-) a funky colour and Andy melting, could make a nice pic lol
@MLP have a peep in the blender forums (or utube) it has pretty good volumetrics, but they can turn your comp into a spaceheater :-( {crank up the AC} good effects take practise and time so cheating is often easier/quicker, mostly it depends on what you want maybe a old style "London" peasouper [Jack in the shadows] is probably easier with planes but a singer on stage with a spot lightcould be a nitemare to set up without some good volume effects
off to play with stewers way ;-) hope its better then it was in P6 days ;-) an even if it aint !! my comp is lol
this technique should work with godray effects :)
but what if you want squares instead of the cone-round spotlight?
was looking at the other thread with the room with idl lights. there's a grid pattern on the window.
maybe a atmosphered spotlight for every square?
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when i see poser volumetrics, it's like layers of planes.
i tend not to think of it as true volumetrics.
but, am i wrong?
what does true volumetrics do or capable of?
like clouds, vapers, fire, bathtub water, water bender sculps :)
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