Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
Try a spotlight with raytraced shadows (about 0.67 shadow strength)
You'll have a choice of attenuation: constant, inverse linear, inverse square. Try all three to see which gives the best effect for what you envision.
The spotlights can be adjusted for spread angle (how wide the cone of light is).
You can see exactly where the shadows will fall if you look through the spot's shadowcam.
If previewing in OpenGL with hardware shading enabled, you'll get a good idea of the light & shadow.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Lights reflecting off passing traffic
Spots and points and objects
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor
So is that TTFN or TANSTAAFL?
It depends on how you imagine the image to be. Is it totally dark with a single light? Can you see some dark shapes to define the environment a little?
For me, if the lamp model exists, I use point lights with inverse linear attenuation and place it inside the shade part of the lamp. Adjust materials if needed to get it to work. I'd also use a skydome, with a suitable night image attached, and ambient between 0.5 and 1. Use IDL, set bounces to 4 to get some penetration into corners.
But that's just how I imagine such a scene.
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You are walking through a dark alley at night. There is only one electrical light located here and a lot of shadows. What type of light is it, and where is it located?
Eddy