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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 01 12:20 pm)



Subject: making art standout against all the other art with the same content?


MistyLaraCarrara ( ) posted Thu, 25 September 2014 at 8:46 AM · edited Tue, 29 October 2024 at 7:07 PM

internet is chock full of art, how do you put together something people
will want to keep?

if i gave my lil cousin stuff with my art on it instead of Frozen
or DisneyPrincesses, they'd prolly be like wtf

when i admire art, i'm more like, woww amazing water shader,
but most people aren't going to be thinking about shaders.



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pumeco ( ) posted Thu, 25 September 2014 at 8:53 AM

Individuality.


anupaum ( ) posted Thu, 25 September 2014 at 9:07 AM

Sometimes I think the "market" in 3D art is nearing saturation. I'm noting a decline in visits to my own gallery, despite the fact that I'd LIKE to think I'm gradually improving in terms of posing, light, composition and yes, the use of shaders . . .

 

So how do we create something memorable? Perhaps this is such an individual thing it's nigh-well impossible to know. Younger folk aren't impressed because they have no clue how much time and effort is required to produce an image.


MistyLaraCarrara ( ) posted Thu, 25 September 2014 at 9:29 AM

only another render artist is going to look at our art for skill.
is nice as something to aspire to, but we're not marketing our art to each other.

actually, i think the best art wouldn't draw attention to it's medium.



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booksbydavid ( ) posted Thu, 25 September 2014 at 11:53 AM

Individuality, yes. Work at developing your own 'style' and then practice, practice, practice.

I visit a site that features bad book covers. It's amazing what some authors will allow on the cover of their book. Whenever a Poser or Studio generated cover comes up it's obvious to me because it usually contains content I own. Often, they artist doesn't even bother to morph Vickie or Mike. It's also obvious to the folks who frequent the site. When a 'Poser' cover pops up, they can immediately identify it as such.

'Poser' art, when poorly done, is readily identifiable as 'Poser' art. I have not seen your art. You may be well past this, but the first thing you might want to concetrate on is making your final renders look less like 'Poser' art. You accomplish this with judicious use of postwork using Photoshop or whatever. Part of finding your 'style' is accomplished through postwork, what you do to make your art individual.

Having said that, it's all down to taste. Make what you like, what pleases you. If you try to please others, you will most likely fail. Find your audience, the people who like the kind of art you produce, and market to them.


shvrdavid ( ) posted Thu, 25 September 2014 at 5:32 PM

Quote - actually, i think the best art wouldn't draw attention to it's medium.

That is how it should be, but is not always the case.

Many art galleries and shows will no longer accept 3D art. Which seems odd to me. If it was done so well that you could not tell it was 3D, would it really matter? Apparently so, because if you say it is 3D it instantly gets that stigma applied to it in certain places.

Something tells me that some of the old masters would have loved to have 3D. They may not have used it in the final work, but it would allow it to be visualized rather quickly. Others may have shunned it, just like the people that do it today becuase it supposedly isn't art.

You can't make a painting using a pencil or a drawing with a brush either.

Why can't you draw with a brush?



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Miss Nancy ( ) posted Thu, 25 September 2014 at 6:00 PM

I would give 'em some candy, flowers, bottle of wine or maybe app for iphone.  this 3D stuff can really disturb some folks, even tho it's run-of-the-miill to us.



maxxxmodelz ( ) posted Thu, 25 September 2014 at 6:08 PM

Quote - Others may have shunned it, just like the people that do it today becuase it supposedly isn't art. You can't make a painting using a pencil or a drawing with a brush either.

Why can't you draw with a brush?

You serious that there's morons out there that still think this way?  Even after seeing what can be created at the top level of 3D today?  There's seriously people that don't think modeling, painting UV's, and sculpting in Zbrush with unbelievable detail and skill isn't art???  I'm shocked.   It's actually several arts combined.  Or are you just talking about Poser art?


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


shvrdavid ( ) posted Thu, 25 September 2014 at 8:34 PM

Unfortunelty, I recently ran into this yet again.

That line of thinking baffles me and you are correct that it involves more than a few arts if you create it from scratch.

But if that is the way they want it, they can just hang out with thier own. I just went to another show and it was the complete opposite. People there wanted to know how to do it.

You meet all kinds and I would much rather be with the ones that want to share what they know and learn new things, than ones that just dismiss it.

Quote - You serious that there's morons out there that still think this way?  Even after seeing what can be created at the top level of 3D today?  There's seriously people that don't think modeling, painting UV's, and sculpting in Zbrush with unbelievable detail and skill isn't art???  I'm shocked.   It's actually several arts combined.  Or are you just talking about Poser art?



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MistyLaraCarrara ( ) posted Fri, 26 September 2014 at 10:51 AM

not that i don't luv everyone here, :)
but i would like if my art would be looked at by some people outside of our community a lil.

i was just thinking, learning how to master keywords might help. lol

so if someone googles fantasy art men, the internet bots would find me 



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ghostship2 ( ) posted Fri, 26 September 2014 at 5:57 PM

Paintings, sculpture, furnature, architechture....it's all physical stuff that you can put your hands on....made by the artists hands and most of the time will be a unique object that can't be mass duplicated.

The veiwer/owner has a sense that the object is precious....has taken much time and skill to make

secondly, good art typicly induces an emotional response from the viewer. There has got to be some kind of meaning to it or it's just useless crap (like most of the stuff I post to my Rendeosity gallerie.)

Thridly, some people buy art as an investment...a mass produced didgital print of a 3d render is worthless compaired to an oil painting of the same subject.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


RorrKonn ( ) posted Sat, 27 September 2014 at 1:10 AM · edited Sat, 27 September 2014 at 1:11 AM

The original concept of Poser .
was to use the Poser characters as manikins for drawings,paintings.

The way I understand it Google will post the the .jpg with the most hits first.

If you google Fantasy Art men,women etc etc. Fantasy Art anything.
90% of the Art looks like Paintings not Renders.
even if they painted over top a Render ,still looks like a painting.
& 90% of the paintings are done in 2D App's like PhotoShop.

If you compare Poser Fantasy Art Gallery with Googles Fantasy Art Gallery search.
Which do you like better ?

If you want to be a famous Artist and at the top of Google.
You half to be better then anyone else in the world.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


pumeco ( ) posted Sat, 27 September 2014 at 5:54 AM · edited Sat, 27 September 2014 at 6:00 AM

"You serious that there's morons out there that still think this way?"

There are very good reasons for keeping digital art away from traditional art at exhibitions etc.  Those people aren't "morons", they're usually artists that can actually use traditional media, unlike the vast majority of digital artists.  Clearly it would be out of place to put a digitally generated piece of work against something that was completely created by a human.

This seperation you speak of will only get stronger, and I'm glad it will, because as technology advances, more and more talentless noobs will actually think they can compete with real traditional artists.  One very important thing you need to remember is this:  You, the digital artist, are but a drop in the ocean compared to the world of the traditional artist.

Look at tutorials on YouTube for learning traditional drawing and compare those to the pityful amount of views a Poser tutorial gets.  Same with the art itself, look at how many views and comments a person doing a traditional drawing will get compared to the pityful amount of comments a Poser artist will get.

It's like Apple users (as a typical example), digital artists seem to live in their own little ecosystem totally oblivious as to what's going on in the word around them.  In general, all the Apple users know is what Apple tells them, and all the Digital Artists know is what the Digital Community tells the.  Apple might be big, Digital Art might be big, but in comparison to the world at large, compared to traditional media, they're actually just a drop in the ocean.

Digital art is still art, but it's not traditional art.  It's perfectly understandable that traditional artists want their hard work seperated form the digital crowd at exhibitions etc.  This will never change, and nor should it.  If I were a triditional artist and my work was exhibited among a bunch of digital works, I'd be absolutely furious.

The only "moron" would be the person who had stuck traditional art among the digital stuff.


heddheld ( ) posted Sat, 27 September 2014 at 6:16 AM

you do what you like and if others like it too thats a bonus

think the biggest problem is too much stuff gets uploaded every single day, its harder to find your target audience


hornet3d ( ) posted Sat, 27 September 2014 at 6:24 AM

I gave up worrying about what was art many years ago, around the time one of the UK galleries paid a fortune for a pile of bricks. You know the sort brick layers pile up everyday.  Mind you at the time it did stir an emotion - anger.  Now it has moved on, art can be perserving a pig even though you did not create the pig or the preservative.  It has no effect on me these days, each to thier own.

As far as I am concerned if the creation makes people think or generates emotion then it is art and couldn't care less if it is 3D, a painting, a drawing, made of stone, chalk or paper.  I could go on.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


MistyLaraCarrara ( ) posted Sat, 27 September 2014 at 9:05 AM

Quote - you do what you like and if others like it too thats a bonus

think the biggest problem is too much stuff gets uploaded every single day, its harder to find your target audience

i like captioned hamsters. lol.  but, captioned kittens are more popular.

my medium, as a digital artist, is vendor created content.
or is our medium the pixel?
can the software used be considered a medium?
so, as a digital artist, i should use the content in new ways, but in such a way, it grabs attention.
but, grabbing attention, is still the root of it? 



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heddheld ( ) posted Sat, 27 September 2014 at 11:32 AM

aw kittens are cute ;-) but I cant eat a whole one rofl {c how ez it is to start a fight lol )

your "job" as an artist is to convoy the idea (emotion ~passion) thats in your head!! dont matter how you do it !!!! clay marble paints or pixels, I wouldn't argue about "vendor content" anymore then I would about a painter making his/her own paint [BUT I would point you at blender rofl]

as above poster said I H8 the pile of bricks and the unmade bed and an aweful lot of what passes for art nowadays and a certain "rival" site I rarely goto any more (no names no offence) has a mix of excellant and flipping awefull afraid (for me) the aweful outnumbers the excellent by at least 100 to 1 makes going there a PITA instaed of fun

you do what you enjoy (hugs) and just have fun


RorrKonn ( ) posted Sat, 27 September 2014 at 4:57 PM · edited Sat, 27 September 2014 at 4:59 PM

Content Advisory! This message contains profanity

I was a Artist long before CGI.

Oils cost a lot and there's lead in them ,there poison.
Oil colors are a bit on the dark dull side.
they stink and fuems make ya sick.
those that paints in oils looks down on those that paints with Acrylics,Watercolors.etc etc

Acrylics dry real fast .there not worth what a oil painting is in a gallery

Watercolors bleed to much for me.
there not worth what a Acrylics painting is in a gallery.

dout ya see many of these in a gallery.

Pastles just don't work for my style of art and they smear a lot.

color pencils

pencils

want in a gallery ?
you get 5% to 10% of sells
so if the gallery sells ya oil painting that cost you $500.00 to make
and the galery sells it for $1500.00.
you get $75.00 to $150.00 so you lost money.but ya get braging rights.

most real worled artist that paints with real world mediums can't paint a character worth a damn 
,that why ya see a lot of abstract.

I could go on & on but I stop cause I have nothing nice to say about real world mediums or gallerys.

Buy far the best thing that ever happened to Artist is CGI & the Web :)

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


pumeco ( ) posted Sat, 27 September 2014 at 5:43 PM

No way would I ever settle for such greed, and if artists are prepared to do that then they have only themselves to blame.  If you're good you'd likely be better off setting up your own exhibition than stand for crap like that.

Without wanting to sound rude, I honestly think that any person who accepts less for their own work than the third party gets out of it, must have some sort of mental illness.  Either that or a complete lack of self-respect.  Seriously, if you do that then you are a "product" and they own you even though you did the work.

Peoples attitudes really need to change.  In general,  art dealers have always been parasites, but these days you can avoid them altogether thanks to the internet, you know what I mean?

Click for a lesson on how to deal with Greedy Art Dealers
(It's old, and better than you might think).


pumeco ( ) posted Sat, 27 September 2014 at 5:48 PM

Wow, that's a creepy coincidence, I was the first to view it, looks like it just got uploaded :ohmy:


RorrKonn ( ) posted Sun, 28 September 2014 at 12:32 AM

I swear I had a brain around here somewhere.
Any ways MistyLaraPrincess there's a thread about filters .
and a lot of killer filter app's on the thread.
filters can make ya renders killer.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


anupaum ( ) posted Sun, 28 September 2014 at 12:47 AM

I don't get why we can't make excellent renders without having to resort to a lot of post-work. Art is about expression. We should be able to convey meaning in CGI just as we do with pencil, paint, a camera, a chisel or in constructing a beautiful bridge or building. It's the mind that matters.

Having written this, I realize that a lot of people dismiss 3D art in general and Poser in particular, as if the latter is some kind of inferior medium. But I put a lot of thought into the posing, framing, lighting and overall composition. Some folk notice. Others don't. But I'm not looking to make money on my 3D art. I do this because I enjoy it, and as long as I'm improving, what others think matters very little.

I use Poser for illustrating my stories and making book covers. Nobody complains that my covers "look like Poser art," whatever THAT means . . .


pumeco ( ) posted Sun, 28 September 2014 at 2:44 AM

"I swear I had a brain around here somewhere."

My comment was at people in general, no one should ever settle for 50/50 or less on their own work, because doing so would make them a product, one that is being used.


RorrKonn ( ) posted Sun, 28 September 2014 at 8:31 AM

Quote -
"I swear I had a brain around here somewhere."

My comment was at people in general, no one should ever settle for 50/50 or less on their own work, because doing so would make them a product, one that is being used.

I swear I had a brain around here somewhere.
Any ways MistyLaraPrincess there's a thread about filters .
and a lot of killer filter app's on the thread.
filters can make ya renders killer.

the hole paragraph was aimed at Misty not Pumeco 
I should have said about fillters sooner.like I had a brain ;)

I agree with you Pumeco and like ya youtube video.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


obm890 ( ) posted Sun, 28 September 2014 at 9:12 AM

Quote -

My comment was at people in general, no one should ever settle for 50/50 or less on their own work, because doing so would make them a product, one that is being used.

By your definition, every content developer selling stuff on this site is 'mentally ill' because Rendo takes 50% of the proceeds of every sale.



pumeco ( ) posted Sun, 28 September 2014 at 1:55 PM · edited Sun, 28 September 2014 at 1:56 PM

@RorrKonn
Glad you like the video, it's a pity more don't see it, nice trick :-D

@obm890
Wow, I thought I read it was 27%, must be thinking of something else.  Anyway, if it's true Rendo takes 50% then I reckon the vendors ought to get their own back by trying the trick in the video, they could paint the female admins!

The ball is in your court as they say :-D


RorrKonn ( ) posted Sun, 28 September 2014 at 4:42 PM · edited Sun, 28 September 2014 at 4:46 PM

50/50 is not bad ,a hole lot better then 10%.
Just about all CGI Stores are 50/50%.
Ya might get a bit more if ya just sell at a certain store.

Say ya sell at Renderosity.
Renderosity is world wide not just Alanta.
Every one comes to Renderosity.
Renderosity takes care of the website,forums ,store etc etc.
and the 50% Renderosity gets the banks for online transactions and all takes 33% of Renderosity cut.

So it's
We get 50%
Renderosity gets 17%
Banks get 33%


Anyways ya ,ya would think we where daft if we work for 10% and lost money.
but we done it to make a name for are self's at first.
after ya get a name ya could make a lot of money.
after all picasso done it.
He more or less won the lottery.

heck we would send comics to everyone and tell them ya can print it free of charage as long as are name was on it.
every one knows who Stan Lee is.

the trick was to get a name that everyone new.
kills me how Aero Soul keeps changing there name.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


pumeco ( ) posted Mon, 29 September 2014 at 5:32 AM · edited Mon, 29 September 2014 at 5:33 AM

True, but you have to consider your own outgoings from your own 50% as well.
Renderosity doesn't get 50%, but neither does the vendor after their own costs.

I'm glad you mentioned it actually, because for some reason I though they get 27% although I don't know where I might be mistaking that for.  But if it makes others money and they're happy to settle for that, well, that's ok for them then.  I would never settler for that percentage though, I'd want around 65-75%.

Basically, I wouldn't want others to earn more money from my work that I would.


Tracybee ( ) posted Mon, 29 September 2014 at 7:40 PM

Poser renders?

Art?

You must be joking !

99% of the figures look as if they should have a wind-up key in their backs.

They still look like shop store dummies and windup toys but very badly made.

Really bad textures. Materials that would make a true artist vomit.

Backgrounds that look like a kindergarten competition last prize.

To even consider that as "art" shows a pretty low level of appreciation.

Now come on.

Poser is unique for many reasons..but art is certainly not one of them..sadly.


RorrKonn ( ) posted Mon, 29 September 2014 at 11:07 PM · edited Mon, 29 September 2014 at 11:12 PM

I think mcdonald ,walmart real world businesses get somewhere around 27% net profit.
the bigger the business the bigger the profit margin.
I think most of the biggest would be 30% net profit smallers 20% net profit.
most never get close to 40% even.
maybe oil companies might get more but very few companies would.
 Herd if you open a restaurant ya need a chain of 12 or so to have a chance to make it.
have any idea how much $$$ it would take to open 12 restaurant ?

The only ones that make 75% is out laws.
Movie scarface with Al Pacino
Movie lord of war with Nicolas Cage
It never ends well ,just ask the millions in prison or in the grave yard.

I would be very very very happy with a legal ,no jail sentence or tombstone Renderosity 50%.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


hornet3d ( ) posted Tue, 30 September 2014 at 4:31 AM

Quote - Poser renders?

Art?

You must be joking !

99% of the figures look as if they should have a wind-up key in their backs.

They still look like shop store dummies and windup toys but very badly made.

Really bad textures. Materials that would make a true artist vomit.

Backgrounds that look like a kindergarten competition last prize.

To even consider that as "art" shows a pretty low level of appreciation.

Now come on.

Poser is unique for many reasons..but art is certainly not one of them..sadly.

 

Trouble is that is not a fair, or valid, comparrison in that lots of Poser work gets uploaded to the Internet because of the digital nature.  We don't get to see the badly painted art work, or drawings or any other medium for that matter. 

Your 99% is also clearly a precentage picked of the air and even if it were true it can only be based on what is in the galleries and maybe a small percentage seen personally.  There are many Poser users that never post to the galleries or upload images and no way of knowing just how good the renders are.

Un-made beds and camping equipment with marked with a very long list of all your lovers is also enough to make me vomit.  If 'beauty is in the eye of the beholder' then that cuts both ways.

 

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


RawArt ( ) posted Tue, 30 September 2014 at 7:55 AM

Someone said earlier that it is about developing a "style", and that is so true, making a style that is your own will set your work apart from others.

There is also a difference between making a render and making something that is "art". Everyone can set up a scene and hit render, and that is why 80% of the poser artwork looks the same. But those who take the time to attempt to make "art" from it, will really get noticed for their art, not their software.

This is something I have found for myself the last couple year. I used to be content to set up a scene and click render and be all proud of myself. But when I started comparing what I had to other artists that I admire, I started seeing huge shortcomings in what I did. Setting up a cool scene is easy enough, but setting up a cool shot is different. You have to look at things like camera angles, lighting, DOF, colour palette, and a ton of other things that will really help create somethign unique from your shots.

 

Rawn


Dale B ( ) posted Tue, 30 September 2014 at 3:53 PM

Rawnrr;

KA-CHING!!!

 And this is what most miss. It's not the tools. It is how you -use- them. Or as Edison said, true genius is 1% Inspiration, 99% Perspiration.

 


booksbydavid ( ) posted Wed, 01 October 2014 at 11:59 AM

Rawnrr and Dale B,

KA-CHING!!!!

It's not the tools, it's what you do with them that makes it art. And what you do with them ultimately translates to your own personal style. And that style is what makes you stand out from the crowd (in a good way, you hope).

 


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